- improved Palette recoloring code
- fixed an issue with fluid tank and its color caching capacity not refreshing sometimes
- added more utility methods to palette class
UPDATED:
- water.json, milk.json, .powder_snow.json, rabbit_stew.json, msuhroom_stew.json, beetroot_soup.json (thanks to CyberRat7*)
- Fixed a few undetected from wood mod to be detected via Every Compat
- Miner's Delight compatibility have been moved to Supplementaries mod.
- This fixed the crash when using "Create a new world"
- added back an internal method for backward compat reasons. still shouldnt be sed
- fixed an issue with fluids registering twice when a forge equivalent was there, caused by them nor merging equivalent fluids list correctly
- That caused some missing textures when viewing those extra erroneous fluids
- added some new math utilities for AABB collision
- improvedProjectileEntity will now use fancy new AABB collision by default.
- Many improvements to said class
another hotfix for a recently introduced breaking feature related to projetiles
hotfix for a method accidentally set final
add ILeftClickReact interface, allows items to react to left click improved some utility classes calls minor fixes related to projectile entity leading to inconsistent behavior
blacklisted smoldering wood from IW from wood detection improved mod projectile entity class