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LittleTiles

LittleTiles

This mod allows you to build anything with smaller details. Build amazing looking functional structures like chair, bed, doors, storage.

68.1k
169
Decoration
AboutGalleryChangelogVersions

1.6.0-pre120

by creativemd on Sep 3, 2024
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  • Fixed weird paint brush undo behavior causing endless amounts of actions to be performed
  • Fixed an issue with face culling if the face is at the edge of another block with a different grid size
  • Fixed little collection could contain empty tiles, which caused issues when removing a block
  • Exclude frameblocks as being valid blocks to build with

1.6.0-pre119

by creativemd on Aug 30, 2024
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  • Fixed LittleStateStructure making incorrect use of structure directional

1.6.0-pre118

by creativemd on Aug 30, 2024
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1.6.0-pre118

by creativemd on Aug 30, 2024
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  • Fixed chisel and bits convertion creating air tiles (caused missing texture error)

1.6.0-pre117

by creativemd on Aug 28, 2024
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  • Fixed crash when calling BlockTile.getCloneItemStack on server side

1.6.0-pre117

by creativemd on Aug 28, 2024
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  • Fixed crash when calling BlockTile.getCloneItemStack on server side
  • Fixed chair sit position

1.6.0-pre116

by creativemd on Aug 26, 2024
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  • Fixed doors not reacting properly to mirror and rotation
  • -Fixed LittleStateStructure making incorrect use of structure directional
  • -Added structure directional support for AnimationTransition, AnimationState and AnimationStateDirected
  • -Made structure directional support generic type parameters of classes
  • -Fixed structure directional ignoring private, protected and fields from super classes

1.6.0-pre115

by creativemd on Aug 23, 2024
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  • Fixed issue with buffer holder extract method not creating direct buffer
  • Fixed mirror of tiles not working correctly when structure has children
  • Fixed not displaying hit particles when mining tiles

1.6.0-pre115

by creativemd on Aug 23, 2024
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  • Fixed mirror of tiles not working correctly when structure has children
  • Fixed not displaying hit particles when mining tiles
  • Fixed using deprecated method to register block client extension
  • Fixed recipes not working
  • Fixed several issues related to door transition
  • Fixed embeddium door rendering issues

1.6.0-pre113

by creativemd on Aug 21, 2024
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  • Fixed additional buffers from animation transition staying after forever
  • Fixed existing blocks receiving additional buffers from animation transition too late
  • Fixed additional buffers getting erased when used once
  • Reorganized block buffer interaction
  • Fixed dyable water being invisible when color has not been changed
  • Fixed blocks from littletiles itself not being usable

1.6.0-pre113

by creativemd on Aug 21, 2024
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  • Fixed additional buffers from animation transition staying after forever
  • Fixed existing blocks receiving additional buffers from animation transition too late
  • Fixed additional buffers getting erased when used once
  • Reorganized block buffer interaction
  • Fixed dyable water being invisible when color has not been changed
  • Fixed blocks from littletiles itself not being usable
  • Fixed missing certain files on github
  • Added registry access to save and load methods of a structure
  • Fixed crash when loading storage structure inside the world
  • Fixed missing small preview of blueprint

1.6.0-pre112

by creativemd on Aug 16, 2024
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  • Fixed axis door animation not getting update when switching axis

1.6.0-pre112

by creativemd on Aug 16, 2024
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  • Fixed not being able to load storage structure in recipe gui
  • Fixed paintbrush not saving color
  • Fixed chisel pick function not working properly
  • Fixed axis door animation not getting update when switching axis
  • Fixed colored water not being displayed properly in inventory

1.6.0-pre111

by creativemd on Aug 15, 2024
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  • Fixed unnecessary multiplication of update render calls for animations
  • Fixed not clearing additional when setting block buffer to be empty
  • Removed setLoaded behavior (hopefully not necessary anymore and onLoad call has been moved to tick which is way too late)

1.6.0-pre111

by creativemd on Aug 15, 2024
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  • Ported to 1.21
  • Fixed unnecessary multiplication of update render calls for animations
  • Fixed not clearing additional when setting block buffer to be empty
  • Removed setLoaded behavior (hopefully not necessary anymore and onLoad call has been moved to tick which is way too late)

1.6.0-pre110

by creativemd on Jul 10, 2024
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  • Removed unnecessary logs
  • Fixed error when trying to download translucent data when embeddium is installed (+ special translucent sorting)
  • Fixed crash when attempting to upload chunk with translucent data with embeddium installed
  • Fixed hammer, chisel and paint brush issues when changing the grid

1.6.0-pre109

by creativemd on Jul 9, 2024
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  • Fixed crash when special sorting from embeddium is enabled (this time for real)

1.6.0-pre108

by creativemd on Jul 9, 2024
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  • Added cache to Block for LittleBlock equivalent to improve performance
  • Fixed crash when special sorting from embeddium is enabled
  • Revert "Fixed random freeze which could occur if embeddium is installed (during chunk update)"
  • Fixed hammer and chisel not updating shape size properly when changing grid
  • Fixed placement being weird when switching placement mode
  • Fixed place position sometimes being incorrectly calculated when using transformable boxes
  • Fixed error message for edit and placing blocks limit not displaying amount correctly

1.6.0-pre106

by creativemd on May 28, 2024
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  • Removed obsolete fixes for embeddium
  • Fixed messing up alpha colors of other mods when using embeddium

1.6.0-pre105

by creativemd on May 24, 2024
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  • Updated Embeddium & Oculus support
  • Added support for translucentSorting from Embeddium
  • Fixed random freeze which could occur if embeddium is installed (during chunk update)
  • Fixed crash when curve has points longer or exactly as long as the duration is
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