- fixed render type on fabric
- all resources are now applied in reverse natural order of their IDs
- improved resources merging when 2 modifiers target the same id to be more consistent. last applied wins.
- fixed slot modifiers crashing in some circumstances
- fixed distance squared
- ported stuff
- fixed an issue with custom item models and nbt match
- fixed an issue with backward compat code
- fixed backward compat parsing code returning an always false condition
- ALL mod jsons can now properly use polytone conditions.
- These are "require_mods" and "polytone_ignore"
- Both of these can be added to both .json and .properties files
- disabled files will still consume their relative textures as intended, preventing disabled stuff ot create extra implicit colormaps
- added "disable_particles" param to block modifiers. Prevents original client tick from spawning sounds and particles
- ALL mod jsons can now properly use polytone conditions.
- These are "require_mods" and "polytone_ignore"
- Both of these can be added to both .json and .properties files
- disabled files will still consume their relative textures as intended, preventing disabled stuff ot create extra implicit colormaps
- fixed builtin colormaps only working after first reload