What's Changed
- Make mysterious cube emissive and fix some model credits by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6568
- Change cable anchor recipe to create 4 instead of 3. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6570
- Allow color to be removed from cables and memory cards with snowballs by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6571
- add option to properly hide slot via texturepack by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6561
- Added a JEI category for the entropy manipulator by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6572
- Add platform immovable block tag to spatial blacklist by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6573
- Fix #6575: Change ender dust recipe from blast furnace to inscriber by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6574
- Theoretical fix for storage bus not connected to interface in a chunk loaded later by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6575
- Fix #6566: Add craftable imitation of the Mysterious Cube by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6577
- Show an error dialog with detailed info when submitting an auto-crafting job fails by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6581
- Fix ME chest not filtering external item input against partitioned cells by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6585
- Fix "craft missing items" sometimes using an outdated network inventory for the crafting plan by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6584
- Fix #6587: Non-item cells going slightly over their byte capacity by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6588
- Change fluix crystal texture by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6589
- Fix #6590: Make the crafting unit advancement actually require a crafting unit by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6591
- Fix #6524: Optimize KeyCounter by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6592
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.5.0-beta...forge/v12.5.1-beta
What's Changed
- Make mysterious cube emissive and fix some model credits by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6568
- Play appropriate fill/empty sounds when using buckets on tanks. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6569
- Change cable anchor recipe to create 4 instead of 3. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6570
- Allow color to be removed from cables and memory cards with snowballs by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6571
- add option to properly hide slot via texturepack by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6561
- Added a JEI category for the entropy manipulator by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6572
- Add platform immovable block tag to spatial blacklist by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6573
- Fix #6575: Change ender dust recipe from blast furnace to inscriber by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6574
- Theoretical fix for storage bus not connected to interface in a chunk loaded later by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6575
- Fix #6566: Add craftable imitation of the Mysterious Cube by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6577
- Show an error dialog with detailed info when submitting an auto-crafting job fails by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6581
- Fix ME chest not filtering external item input against partitioned cells by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6585
- Fix "craft missing items" sometimes using an outdated network inventory for the crafting plan by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6584
- Fix #6587: Non-item cells going slightly over their byte capacity by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6588
- Change fluix crystal texture by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6589
- Fix #6590: Make the crafting unit advancement actually require a crafting unit by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6591
- Fix #6524: Optimize KeyCounter by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6592
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.5.0-beta...fabric/v12.5.1-beta
Highlight: Mysterious Cube
Meteorites will now contain a Mysterious Cube instead of a Sky Stone Chest. Break the cube to obtain the 4 presses ! The compass has been changed to track the closest cube, but note that it doesn't track them in chunks that haven't generated yet for now. Thanks to @Sea-Kerman for the amazing model !
- Fix #6537: Change press obtention to use the Mysterious Cube by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6562
Other changes
- Fix #6552: Use conventional budding block tag for CGA whitelist by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6553
- Fix #6538: Add mode to clear JEI-synched search when opening terminal by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6554
- Fix #6418: Update Tooltip for Crafting/Processing and Substitution Buttons by @Shadow-Devil in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6546
- Fix facade color multiplication, because tint was provided as rgb and not abgr by @agnor99 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6556
- Fix storage bus connecting to interface's internal inventory of the attached network in some cases by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6555
- Fix blank level emitters causing lag by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6558
- Fix #6534: Better configuration of facade display in JEI by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6559
- Remove ability to place the meteorite compass by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6563
- Fix #6564: Missing texture for zombie villager version of Fluix Researcher by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6565
New Contributors
- @Shadow-Devil made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6546
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.4.0-beta...fabric/v12.5.0-beta
Highlight: Mysterious Cube
Meteorites will now contain a Mysterious Cube instead of a Sky Stone Chest. Break the cube to obtain the 4 presses ! The compass has been changed to track the closest cube, but note that it doesn't track them in chunks that haven't generated yet for now. Thanks to @Sea-Kerman for the amazing model !
- Fix #6537: Change press obtention to use the Mysterious Cube by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6562
Other changes
- (Forge only) Fix lighting issues with some rotated models (notably the ME Drive).
- Fix #6552: Use conventional budding block tag for CGA whitelist by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6553
- Fix #6538: Add mode to clear JEI-synched search when opening terminal by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6554
- Fix #6418: Update Tooltip for Crafting/Processing and Substitution Buttons by @Shadow-Devil in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6546
- Fix facade color multiplication, because tint was provided as rgb and not abgr by @agnor99 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6556
- Fix storage bus connecting to interface's internal inventory of the attached network in some cases by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6555
- Fix blank level emitters causing lag by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6558
- Fix #6534: Better configuration of facade display in JEI by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6559
- Remove ability to place the meteorite compass by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6563
- Fix #6564: Missing texture for zombie villager version of Fluix Researcher by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6565
New Contributors
- @Shadow-Devil made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6546
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.4.0-beta...fabric/v12.5.0-beta
What's Changed
- Added extended information to JEI about the new crystal growth system by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6547
- Allows the crank to power quartz growth accelerators and inscribers. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6550
- Added a much nicer crank model by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6551
- Move IFacadeItem to an api package by @agnor99 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6548
New Contributors
- @agnor99 made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6548
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.3.0-beta...forge/v12.4.0-beta
What's Changed
- Added extended information to JEI about the new crystal growth system by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6547
- Allows the crank to power quartz growth accelerators and inscribers. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6550
- Added a much nicer crank model by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6551
- Move IFacadeItem to an api package by @agnor99 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6548
New Contributors
- @agnor99 made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6548
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.3.0-beta...fabric/v12.4.0-beta
What's Changed
- Added back the crank. This allows players to craft a meteorite compass in a charger without having access to power generation. By @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6542
- Added JEI/REI categories to show charger recipes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6543
- Added JEI category to show P2P attunement items by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6544
- Allow
IInWorldGridNodeHost
to be provided via capability by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6535
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.2.0-beta...forge/v12.3.0-beta
What's Changed
- Added back the crank. This allows players to craft a meteorite compass in a charger without having access to power generation. By @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6542
- Added JEI/REI categories to show charger recipes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6543
- Added JEI category to show P2P attunement items by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6544
- Allow
IInWorldGridNodeHost
to be provided via API Lookup by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6535
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.2.0-beta...fabric/v12.3.0-beta
New Feature: the Fluix Researcher (AE2 Villager)
- Fix #5302: Implement AE2 Villager (POI = charger) by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6522
A villager can be turned into a Fluix Researcher by placing a Charger next to it. The Fluix Researcher will trade various AE2 and AE2-related items. Notably it can provide the 4 presses, and it can act as a semi-automated sky stone supply.
Smaller changes
- Fix mod-compatibility with mods that modify item tooltips (i.e. Apotheosis) in certain ways, causing incomplete tooltips to show in ME terminals (https://github.com/AppliedEnergistics/Applied-Energistics-2/issues/6501)
- Fixes #6432: network devices sometimes going off inexplicably by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6499
- Fix #6510: Item duplication bug when multiple CPUs accept the same item by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6512
- Support visual tooltip components added by items (i.e. the Bundle) in ME terminals by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6513
- Cache AEItemKey damage value by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6514
- Fix #6488: Crash when trying to place invalid facade by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6515
- Fix #6509: Hopper with charger eats crystals by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6516
- Fix #6311: Grab focus on search box right click by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6517
- Fix storage monitor and crafting monitor rotation issues by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6518
- Fix #6472: Fix lag when autocrafting many patterns by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6521
- Fix #6460: Aggressive caching by storage busses causing issues with other mods by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6523
- REI/JEI Transfer integration cleanup by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6528
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.1.2-beta...forge/v12.2.0-beta
New Feature: the Fluix Researcher (AE2 Villager)
- Fix #5302: Implement AE2 Villager (POI = charger) by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6522
A villager can be turned into a Fluix Researcher by placing a Charger next to it. The Fluix Researcher will trade various AE2 and AE2-related items. Notably it can provide the 4 presses, and it can act as a semi-automated sky stone supply.
Smaller changes
- Fixes #6432: network devices sometimes going off inexplicably by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6499
- Fix #6510: Item duplication bug when multiple CPUs accept the same item by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6512
- Support visual tooltip components added by items (i.e. the Bundle) in ME terminals by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6513
- Cache AEItemKey damage value by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6514
- Fix #6488: Crash when trying to place invalid facade by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6515
- Fix #6509: Hopper with charger eats crystals by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6516
- Fix #6311: Grab focus on search box right click by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6517
- Fix storage monitor and crafting monitor rotation issues by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6518
- Fix #6472: Fix lag when autocrafting many patterns by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6521
- Fix #6460: Aggressive caching by storage busses causing issues with other mods by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6523
- REI/JEI Transfer integration cleanup by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6528
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.1.2-beta...fabric/v12.1.3-beta
- Fix mod-compatibility with mods that modify item tooltips (i.e. Apotheosis) in certain ways, causing incomplete tooltips to show in ME terminals (#6501)
- Fix network devices sometimes going off inexplicably (#6432)
- Make storage bus query target handler every time it's used (#6460)
- Support visual tooltip components added by items (i.e. the elusive Bundle) in ME terminals.
- Fix storage monitor and crafting monitor rotation issues (#6518)
- Grab focus on search box right click (#6311)
- Fix #6488: Crash when trying to place invalid facade (#6515)
- Cache damage values for items to greatly improve auto-crafting involving damageable items (#6514)
- Fix Item duplication bug when multiple CPUs accept the same item (#6510)
- Fix extra space in Bytes Used cell tooltip (#6496)
- Make Storage import/export strategies public (for addon authors, #6502)
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.6...forge/v11.1.7
- Fix network devices sometimes going off inexplicably (#6432)
- Make storage bus query target handler every time it's used (#6460)
- Support visual tooltip components added by items (i.e. the elusive Bundle) in ME terminals.
- Fix storage monitor and crafting monitor rotation issues (#6518)
- Grab focus on search box right click (#6311)
- Fix #6488: Crash when trying to place invalid facade (#6515)
- Cache damage values for items to greatly improve auto-crafting involving damageable items (#6514)
- Fix Item duplication bug when multiple CPUs accept the same item (#6510)
- Fix extra space in Bytes Used cell tooltip (#6496)
- Make Storage import/export strategies public (for addon authors, #6502)
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.6...fabric/v11.1.7
Bugfixes:
- When encoding processing patterns directly from JEI, correctly use the recipe output for the pattern result
- Fix a bug where no more than 9 inputs could be transferred from REI&JEI into a processing pattern
Bugfixes:
- When encoding processing patterns directly from JEI, correctly use the recipe output for the pattern result
- Fix a bug where no more than 9 inputs could be transferred from REI&JEI into a processing pattern
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.1.0-alpha...fabric/v12.1.2-beta
Small fix for allowing transfers of more than 9 ingredients from JEI to a pattern encoding terminal for processing recipes. (#6493)
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.5...forge/v11.1.6
Small fix for allowing transfers of more than 9 ingredients from REI to a pattern encoding terminal for processing recipes. (#6493)
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.5...fabric/v11.1.6
Fixes #6483: Corrected version range to support Jade 8.x.x and both Minecraft 1.19.1 and 1.19.2 with the same AE2 version.
This is the first version for 1.19.1 with minimal changes compared to the latest version for 1.19.0, which is 12.0.2-alpha.
Fixes #6475: Rotated blocks had missing sides.
What's Changed
- Fix #6434: Processing patterns not preserving the order of the inputs by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6437
- avoid encoding hidden items in patterns by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6463
- change amount setting logic by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6457
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.4...forge/v11.1.5