- Fix dedicated server startup when Create is present
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.6.0-beta...forge/v11.6.1-beta
Fix for dedicated server compatibility with Create [Forge].
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.6.0-beta...fabric/v11.6.1-beta
What's Changed
- Fix dedicated server startup when create is present by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6678
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.8.1-beta...forge/v12.8.2-beta
What's Changed
- Fix dedicated server startup when create is present by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6678
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.8.1-beta...fabric/v12.8.2-beta
Noteworthy New Features
- Support for stonecutting patterns. Alllows auto-crafting stonecutter recipes using molecular assemblers with speciall patterns encoded in the pattern terminal.
- Add support for smithing table patterns. Alllows auto-crafting smithing table recipes using molecular assemblers with special patterns encoded in the pattern terminal.
- Allow memory cards to copy patterns between pattern providers and auto-copy the required patterns
- PonderJS compatibility
- Implement analog comparator redstone output for energy cells based on their charge
- Allow inserting upgrade cards into the network tool similar to the bundle by right-clicking on the network-tool with an upgrade card in hand (or vice-versa)
- Show the network tool content in the tooltip
- Allow fluids to be directly shift-clicked or clicked in terminals to be extracted without having to search for buckets first
- Re-sorting in terminals is now paused while shift is being held to make picking up multiple stacks of the same item easier
- Show an indicator that an ingredient of a crafting or processing pattern is itself craftable in the pattern encoding terminal
Other Changes
- Fix a problem with fake players causing formation and annihilation planes to accidentally try loading chunks in other dimensions at their own position [Forge only]
- Fix #6333: Smarter autocrafting with substitutions by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6646
- Add support for config inventories smaller than 63 slots to cell workbench by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6651
- Fix #6604: Unable to swap patterns in pattern access terminal by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6658
- Fix lighting issues for cables/QNB/other models on the east/west/down faces by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6663
- Add terminal option to clear crafting/encoding grid on close by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6659
- Fix energy cells not showing their charge status in their item model correctly by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6664
- Potential fix for QNB crashes that go on/-offline when adjacent to energy cells that change state by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6665
- Make it easier for addons to create new energy cell variants by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6666
- Renamed JAR files to include "-fabric" or "-forge" suffix
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.5.0...forge/v11.6.0-beta
Noteworthy New Features
- Support for stonecutting patterns. Alllows auto-crafting stonecutter recipes using molecular assemblers with speciall patterns encoded in the pattern terminal.
- Add support for smithing table patterns. Alllows auto-crafting smithing table recipes using molecular assemblers with special patterns encoded in the pattern terminal.
- Allow memory cards to copy patterns between pattern providers and auto-copy the required patterns
- PonderJS compatibility
- Implement analog comparator redstone output for energy cells based on their charge
- Allow inserting upgrade cards into the network tool similar to the bundle by right-clicking on the network-tool with an upgrade card in hand (or vice-versa)
- Show the network tool content in the tooltip
- Allow fluids to be directly shift-clicked or clicked in terminals to be extracted without having to search for buckets first
- Re-sorting in terminals is now paused while shift is being held to make picking up multiple stacks of the same item easier
- Show an indicator that an ingredient of a crafting or processing pattern is itself craftable in the pattern encoding terminal
Other Changes
- Fix a problem with fake players causing formation and annihilation planes to accidentally try loading chunks in other dimensions at their own position [Forge only]
- Fix #6333: Smarter autocrafting with substitutions by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6646
- Add support for config inventories smaller than 63 slots to cell workbench by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6651
- Fix #6604: Unable to swap patterns in pattern access terminal by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6658
- Fix lighting issues for cables/QNB/other models on the east/west/down faces by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6663
- Add terminal option to clear crafting/encoding grid on close by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6659
- Fix energy cells not showing their charge status in their item model correctly by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6664
- Potential fix for QNB crashes that go on/-offline when adjacent to energy cells that change state by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6665
- Make it easier for addons to create new energy cell variants by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6666
- Renamed JAR files to include "-fabric" or "-forge" suffix
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.5.0...fabric/v11.6.0-beta
Minor hotfix for stonecutting patterns not correctly autocrafting.
What's Changed
- Terminal QoL Improvements / Auto-Crafting Notifications by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6634
- Pin items requested via auto-crafting to top-row of terminal
- Unpin after crafting has finished and terminal is closed
- Show toast notifications for completed crafting jobs when the terminal is closed / player has wireless terminal
- P2P QoL Improvements by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6622
- If the P2P tunnel item on the input side is named using an Anvil, the name will also show in the Jade/WTHIT/TOP tooltip of the output tunnels
- Shows the number of carried channels for ME P2P Tunnels
- Fix quartz fixtures not being placeable on wall blocks by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6624
- Allow Memory Cards to Copy Upgrades & Filters by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6638
- Fix the network tool toolbox not being considered "playerside" when shift-clicking items to/from menus by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6627
- Back-ported JEI categories for Entropy Manipulator and P2P Attunement from 1.19
- Fix annihilation plane enchants not being shown after world-reload by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6628
- Add extra upgrade support to colour applicator and matter cannon by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6629
- Improvements for sub-screens (crafting status/crafting confirm) opened from terminals. They now remember the previous screens search. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6631
- Fix several issues related to connections not correctly disconnecting when re-linking tunnels by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6636
- Allow the network status screen to be opened by right-clicking the controller by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6639
- Remove the mod name from tooltips for search purposes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6640
- Fix RF power unit tooltip (Force) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6619
- Unified Jade/WTHIT/TOP tooltips
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.4.0...forge/v11.5.0
What's Changed
- Terminal QoL Improvements / Auto-Crafting Notifications by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6634
- Pin items requested via auto-crafting to top-row of terminal
- Unpin after crafting has finished and terminal is closed
- Show toast notifications for completed crafting jobs when the terminal is closed / player has wireless terminal
- P2P QoL Improvements by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6622
- If the P2P tunnel item on the input side is named using an Anvil, the name will also show in the Jade/WTHIT/TOP tooltip of the output tunnels
- Shows the number of carried channels for ME P2P Tunnels
- Fix quartz fixtures not being placeable on wall blocks by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6624
- Allow Memory Cards to Copy Upgrades & Filters by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6638
- Fix the network tool toolbox not being considered "playerside" when shift-clicking items to/from menus by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6627
- Fix annihilation plane enchants not being shown after world-reload by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6628
- Add extra upgrade support to colour applicator and matter cannon by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6629
- Improvements for sub-screens (crafting status/crafting confirm) opened from terminals. They now remember the previous screens search. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6631
- Fix several issues related to connections not correctly disconnecting when re-linking tunnels by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6636
- Allow the network status screen to be opened by right-clicking the controller by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6639
- Remove the mod name from tooltips for search purposes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6640
- Fix RF power unit tooltip (Force) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6619
- Unified Jade/WTHIT/TOP tooltips
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.4.0...fabric/v11.5.0
What's Changed
- Terminal QoL Improvements / Auto-Crafting Notifications by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6634
- Pin items requested via auto-crafting to top-row of terminal
- Unpin after crafting has finished and terminal is closed
- Show toast notifications for completed crafting jobs when the terminal is closed / player has wireless terminal
- P2P QoL Improvements by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6622
- If the P2P tunnel item on the input side is named using an Anvil, the name will also show in the Jade/WTHIT/TOP tooltip of the output tunnels
- Shows the number of carried channels for ME P2P Tunnels
- Fix quartz fixtures not being placeable on wall blocks by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6624
- Allow Memory Cards to Copy Upgrades & Filters by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6638
- Fix the network tool toolbox not being considered "playerside" when shift-clicking items to/from menus by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6627
- Fix annihilation plane enchants not being shown after world-reload by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6628
- Add extra upgrade support to colour applicator and matter cannon by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6629
- Improvements for sub-screens (crafting status/crafting confirm) opened from terminals. They now remember the previous screens search. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6631
- Remove charged certus obtaining info panel, which is superseded by the charger category by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6637
- Fix several issues related to connections not correctly disconnecting when re-linking tunnels by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6636
- Allow the network status screen to be opened by right-clicking the controller by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6639
- Remove the mod name from tooltips for search purposes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6640
- Fix RF power unit tooltip (Force) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6619
- Fix IndexOutOfBoundsException when opening cell workbench.
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.6.0...forge/v12.7.0
What's Changed
- Terminal QoL Improvements / Auto-Crafting Notifications by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6634
- Pin items requested via auto-crafting to top-row of terminal
- Unpin after crafting has finished and terminal is closed
- Show toast notifications for completed crafting jobs when the terminal is closed / player has wireless terminal
- P2P QoL Improvements by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6622
- If the P2P tunnel item on the input side is named using an Anvil, the name will also show in the Jade/WTHIT/TOP tooltip of the output tunnels
- Shows the number of carried channels for ME P2P Tunnels
- Fix quartz fixtures not being placeable on wall blocks by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6624
- Allow Memory Cards to Copy Upgrades & Filters by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6638
- Fix the network tool toolbox not being considered "playerside" when shift-clicking items to/from menus by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6627
- Fix annihilation plane enchants not being shown after world-reload by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6628
- Add extra upgrade support to colour applicator and matter cannon by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6629
- Improvements for sub-screens (crafting status/crafting confirm) opened from terminals. They now remember the previous screens search. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6631
- Remove charged certus obtaining info panel, which is superseded by the charger category by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6637
- Fix several issues related to connections not correctly disconnecting when re-linking tunnels by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6636
- Allow the network status screen to be opened by right-clicking the controller by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6639
- Remove the mod name from tooltips for search purposes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6640
- Fix RF power unit tooltip (Force) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6619
- Fix IndexOutOfBoundsException when opening cell workbench.
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.6.0...fabric/v12.7.0
- Add Search Settings Dialog to Terminals and new JEI/REI Sync Search by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6614
- Allow color applicator to dye sheep by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6611
- Clamp +/-/wheel on number entry to the allowed min/max values by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6615
- Use a different method to obtain item models when rendering encoded patterns while holding shift by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6616
- Added some additional debug output to specific crafting simulation failures.
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.3.0...forge/v11.4.0
- Add Search Settings Dialog to Terminals and new JEI/REI Sync Search by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6614
- Allow color applicator to dye sheep by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6611
- Clamp +/-/wheel on number entry to the allowed min/max values by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6615
- Use a different method to obtain item models when rendering encoded patterns while holding shift by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6616
- Added some additional debug output to specific crafting simulation failures.
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.3.0...fabric/v11.4.0
What's Changed
- Added a visual preview of content and upgrades to tooltips of storage cells, matter cannons and color applicators by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6609
- Add Search Settings Dialog to Terminals and new JEI/REI Sync Search by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6614
- Allow color applicator to dye sheep by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6611
- Do not allow items from locked player inventory slots to be used for recipe transfers by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6598
- Allow sky stone dust to be gathered from the sky and smelted back into sky stone by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6603
- Extends the clickable bounds of the ME terminal search field to match its background by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6607
- Clamp +/-/wheel on number entry to the allowed min/max values by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6615
- Use a different method to obtain item models when rendering encoded patterns while holding shift by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6616
- Added some additional debug output to specific crafting simulation failures.
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.5.1-beta...forge/v12.6.0
What's Changed
- Added a visual preview of content and upgrades to tooltips of storage cells, matter cannons and color applicators by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6609
- Add Search Settings Dialog to Terminals and new JEI/REI Sync Search by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6614
- Allow color applicator to dye sheep by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6611
- Do not allow items from locked player inventory slots to be used for recipe transfers by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6598
- Allow sky stone dust to be gathered from the sky and smelted back into sky stone by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6603
- Extends the clickable bounds of the ME terminal search field to match its background by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6607
- Clamp +/-/wheel on number entry to the allowed min/max values by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6615
- Use a different method to obtain item models when rendering encoded patterns while holding shift by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6616
- Added some additional debug output to specific crafting simulation failures.
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.5.1-beta...fabric/v12.6.0
Changes:
- Added a visual indicator of the content/filter and upgrades to tooltips for storage cells, color applicators and matter cannons
- Fix the clickable bounds of the ME terminal search text field to match the visual appearance
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.2.0...fabric/v11.3.0
Changes:
- Added a visual indicator of the content/filter and upgrades to tooltips for storage cells, color applicators and matter cannons
- Fix the clickable bounds of the ME terminal search text field to match the visual appearance
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.2.0...forge/v11.3.0
Backported fixes and changes from 1.19:
- Fix storage bus connecting to interface's internal inventory of the attached network in some cases (#6555)
- Fix blank level emitters causing lag (#6558)
- Change cable anchor recipe to create 4 instead of 3. (#6570)
- Allow color to be removed from cables and memory cards with snowballs in addition to water buckets. Since snowballs can be stacked, this should make removal from many cables easier. (#6571)
- Fix #6575: Change ender dust recipe from blast furnace to inscriber (#6574)
- Theoretical fix for storage bus not connected to interface in a chunk loaded later (#6575)
- Show more detailed error info in the client when submitting a crafting job fails.
- Fixes that the ME chest does not filter external item input against the cells configured filter, and a non-insertable item would get stuck in the internal buffer slot. (#6585)
- Fix 6583: "craft missing items" sometimes using an outdated network inventory for the crafting plan (#6584)
- Fix #6587: Non-item cells going slightly over their byte capacity (#6588)
- Fix #6590: Make the crafting unit advancement actually require a crafting unit (#6591)
- Do not allow items from locked player inventory slots to be used for recipe transfer from JEI/REI. Sebastian Hartte 26 minutes ago
- Increase yield of blank pattern recipe to 2.
- Allow sky stone dust to be gathered from the sky and smelted back into sky stone. Sebastian Hartte
Fixes rotated blocks (ME Chest, Wireless Access Point) becoming invisible under certain conditions.