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An on-death item retention datapack designed to be mostly vanilla-esque.
86 downloads
2 followers
Updated 3 months ago
A father, husband, software engineer, gamer, and all around curmudgeonly tech wizard reminiscent of a BofH.
An on-death item retention datapack designed to be mostly vanilla-esque.
86 downloads
2 followers
An in-world block manipulation datapack designed to modify vault gameplay mechanics to allow for re-use.
20 downloads
1 follower
An in-world block manipulation datapack designed to introduce additional gameplay mechanics for Slimes and Magma Cubes.
13 downloads
0 followers
A cosmetic datapack providing toggleable tintsabers- swords that have a light-like blade that changes color based on team color or sword trim.
12 downloads
0 followers
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