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Villager Recruits

Villager Recruits

Recruit and command villagers, manage armies through custom GUIs, enjoy PvP with diplomacy and team compatibility, and fully configurable features.

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Adventure
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AboutChangelogVersions

Villager Recruits 1.13.5 [Forge - 1.20.1]

by talhanation on Jun 13, 2025
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  • fixed arrows do not pass through allies

  • added API Stuff:

    • added CommandCategroyManager for easy add new comman screen buttons
    • added IVillagerWorker Interface for new villager addon
    • added new movement state for workers
    • added methods to open container or only screen or workers

Villager Recruits 1.13.4 [Forg - 1.20.1]

by talhanation on Jun 3, 2025
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+ improved multithreaded target finding and fixes inactive recruits on heavy CPU load!

+ improved command screen by: 
 + adding tips for quick control
 + adding feedback to buttons when there is no group selected or button cannot be pressed e.g.: Upkeep-Button cannot be pressed when the crosshair is not pointing to a valid container block/entity

+ improved rest feature, reduced range threshold to go sleep 
+ added config for bad omen effect, when a Ominous-Banner is burned, the closest player gets the effect, similar to killing a Pillager-Patrol leader
+ improved following-start range by reducing it

+ fixed crash rooted to projectile impact thanks to Colin Vaughn
+ fixed bowmen does not reset its target when no sight

Villager Recruits 1.13.3 [Forge - 1.20.1]

by talhanation on May 5, 2025
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  • improved captain path finding and ship control

  • added set leader as admin command

  • added upkeeping while patrolling to captain

  • added notification when faction values change

  • fixed captain ship control

  • fixed captain forward command

  • fixed team damage compat for other mods

  • fixed crash

  • fixed messenger text disappear

  • fixed select new faction leader in faction edit screen not working,

  • fixed team edit save button is active when banner is empty

  • fixed npc count does not reduce when game-rule (show death messages) is disabled

  • fixed messenger gets attacked when in mission

  • fixed recruits not mounting

  • fixed crossbowman aim

Villager Recruits 1.13.2 [Forge - 1.19.2]

by talhanation on Mar 17, 2025
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Villager Recruits 1.13.2 [Forge - 1.18.2]

by talhanation on Mar 17, 2025
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Villager Recruits 1.13.2 [Forge - 1.20.1]

by talhanation on Mar 16, 2025
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  • fixed a lot of crashes

  • fixed arrows go through corpse-flight mob from born in chaos mod

  • fixed recruits group select scrollbar not visible

  • fixed player entries not updating when adding or removing

  • fixed owned recruits can despawn

  • fixed pickup range

  • fixed messenger cannot be used on target players

  • fixed improved faction saving

  • added refreshing rate to player list screens

  • added option to enable payment for recruits

  • added cooldown to go to upkeep after enemy has been spotted

  • added formations to commanders

Villager Recruits 1.13.1 [Forge - 1.20.1]

by talhanation on Feb 13, 2025
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Villager Recruits 1.13.1 [Forge - 1.19.2]

by talhanation on Feb 13, 2025
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Villager Recruits 1.13.1 [Forge - 1.18.2]

by talhanation on Feb 13, 2025
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Important: Config will get DELETEDwhen updating to this version!

+ fixed Recruits not Targeting due to async patch
+ fixed Recruits that die still count as team member
+ fixed Messenger screen crash and functionality
+ fixed multiple crashes
+ fixed potential crashes with code that should not run on clients
+ fixed compat. issues with rpgz-mod
+ fixed crashes in faction screens
+ fixed faction name box closing when pressing "E"
+ fixed faction name box allows 24 chars, now its 32
+ fixed faction button in command screen not working
+ fixed entry name alignment on list screens
+ fixed chunks are still loaded when captain/messenger/commander dies
+ fixed hire screen does not open
+ fixed hire button still works when limit has reached

+ renamed Team to Faction
+ added more admin commands: /recruits admin 

Villager Recruits 1.13.0 [Forge - 1.20.1]

by talhanation on Feb 4, 2025
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Villager Recruits 1.13.0 [Forge - 1.19.2]

by talhanation on Feb 4, 2025
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Villager Recruits 1.13.0 [Forge - 1.18.2]

by talhanation on Feb 4, 2025
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Important: Please back-up configs BEFORE updating to this version!

+ added diplomacy:
	- team leaders can set other teams as ally, neutral or enemy
	- added teams diplomacy list
        - added team relation inspection screen
	- added automatic enemy declaration, when significant damage was made to neutrals
        - friendly fire is disabled for allies
        - recruits on passive will not attack at all
        - recruits on neutral mode will not attack neutrals and allies but enemies
        - recruits on aggressive/raid mode will not attack allies but neutrals and enemies

+ added ability to edit the team
+ added new screen for player selection
+ added new screen for team list and selection
+ added new screen for team creation
+ added new screen for group creation and edit
+ added new screen for team inspection 
+ added new screen for team management
+ added new more screen for disbanding recruits
+ added saving to messenger screen
+ added player selection to messenger screen´
+ added group selection as a dropdown in recruits inventory
+ added max npcs and max player setting for teams (default: 500 npcs, 5 players, configurable)
+ added limitation of recruitable npcs in team as setting for team leaders (team leaders are not effected)
+ added attacking horse by chance for high lvl recruits
+ added takeover feature for team leaders
+ added arrow cleaner for server & client performance (configurable)
+ added new toast notifications (player invitation, diplomacy change, leader change, ...)
+ added scout companion - scouts can locate enemy players or units and will notify their owner

+ increased default recruit limit to 100

+ performance improvements: 
	- improved register of messages
	- improved message handling
	- improved server and client performance with arrows
	- improved server TPS by adding asyc-pathfinding and target selection(thanks to @kaiserroman)
        Notes: 
        - with this improvement a 1000 vs. 1000 NPC fight was conducted without any TPS drop!!! 
        - the amount of threads can be configured to further improve the asyc-calculations, default values are 1 for each pathfinding and targets selection, this setting depends on your CPU.

+ fixed teleportation bug
+ fixed freezing when recruits using piercing enchant on team mate
+ fixed horseman attack reach not calculated
+ probably added a ton  new bugs*

Villager Recruits 1.12.3 [Forge - 1.20.1]

by talhanation on Oct 7, 2024
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  • added admin command to tp recruits to owners (/recruits admin tpRecruitsToOwner NAME)

  • improved recruits unit counting

  • fixed recruits not following in formation when more groups are selected

  • fixed commands not working on servers

  • fixed strategic fire not working with muskets in 1.20.1 version

Villager Recruits 1.12.3 [Forge - 1.19.2]

by talhanation on Oct 7, 2024
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Villager Recruits 1.12.3 [Forge - 1.18.2]

by talhanation on Oct 7, 2024
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  • added admin command to tp recruits to owners

  • fixed captains pathfinging not working

  • fixed recruits not following in formation when more groups are selected

  • fixed commands not working on servers

  • fixed strategic fire not working with muskets

  • improved recruits unit counting

Villager Recruits 1.12.2 [Forge - 1.20.1]

by talhanation on Oct 5, 2024
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Villager Recruits 1.12.2 [Forge - 1.19.2]

by talhanation on Oct 5, 2024
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Villager Recruits 1.12.2 [Forge - 1.18.2]

by talhanation on Oct 5, 2024
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  • added 2 new formations: Marching-formation and filled circle-formation

  • added clear upkeep button to command screen

  • added glow effect to messenger

  • added disband button in debug menu

  • added patrol spawning command: /recruits ...

  • improved path finding: recruits will avoid 2 blocks deep holes and prefer to move on dirt path.

  • improved water path finding for captain

  • fixed crash when recruits try to rest on beds from other mods

  • fixed text for neutral command

  • fixed horseman have too high reach

  • fixed recruits movement get stuck when approaching a target on wander freely

  • fixed all enemy recruits follow in formation

  • fixed recruits can not go 1 block down

  • fixed crash when upkeep chest is removed

  • fixed all groups do mount on command

  • fixed text from aggressive command

  • fixed compat with musket mod for 1.20.1 (compatible musket mod version is 1.5.3)

Villager Recruits 1.12.1 [Forge - 1.20.1]

by talhanation on Aug 31, 2024
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Villager Recruits 1.12.1 [Forge - 1.19.2]

by talhanation on Aug 31, 2024
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