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Separate different ore types, before ORE meant overworld ores, nether ores, alternative stone types, and magma veins.
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Add a gamerule for pigs breeding with wheat instead of carrots, potatoes, and beetroot
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Add gamerule for using the old hunger system
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Add gamerule for toggling mobs burning in sunlight
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Add gamerule for toggling whether ender dragons shoot fireballs
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Add gamerule for toggling whether some end pillars have cages
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Add gamerule for using the old boat system
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Fixed two issues with spawn eggs:
- A crash when trying to use them
- The gamerule being inverted
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Numerous technical changes that don't affect the end-user
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Added new gamerule category for toggling enchantments, e.g. fire aspect.
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Added new gamerule category for toggling worldgen features, including features for:
- toggling whether certain structures generate
- toggling whether certain generation features generate
- toggling whether the end spawn platform generates
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Added a gamerule to the fluids category for toggling whether bubble columns work.
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Added some gamerules to the mobs category, including gamerules for:
- trading with villagers
- bartering with piglins
- withers being able to spawn
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Fixed a bug where the absorption effect gamerule didn't show up properly in the gamerule menu.
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Fixed a possible bug where mob categories' despawn toggle doesn't work.
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Fixed a bug where villagers can despawn (#4).
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Implemented a Mixin Configuration Plugin using CaffeineConfig (now bundled).
- In 1.0.3, compatibility with Inspecio was fixed, but part of that fix was hardcoding the values for Fish and Axolotls. This breaks mods that add other Bucketable mobs, and will also break Frogs in 1.19. This release fixes all of those mobs/mods, and maintains compatibility with Inspecio.
- Fixed bugginess when using water in the nether - there was a small error in the code that caused water in the nether to be extremely buggy, this has been fixed - water in the nether should now work fine.
- Rewrite knockback enchantment code - although no mod incompatibilities have been reported yet, it is possible for another mod editing the same code to be incompatible with the old code. This has now been rewritten in a much more compatible way.
- Rewrite all gamerule Mixins that include long if statement chains to use maps, for optimisation and code cleanliness.
- Fix mod compatibility with inspecio and rug
- And do some misc changes for code cleanliness and compatibility
- Thanks to @LilyRose2798 for the original implementation of maps
- Fix LICENSE in fabric.mod.json
- Fix /ban command toggle
- Rewrite mobcap code to make it work better and to preserve vanilla parity