backport of 1.4.1, additionally:
- respect level requirement for Reroll
1.4.1
- fix Fabric build
1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
1.4.1
- fix Fabric build
1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
update Forge
remove Waystones compatibility for newer Forge and NeoForge versions since it now uses an XP cost by default
- update for spectrum 1.7.9 (even though it's not on 1.20.5+ yet)
- simplify most mixins using MixinExtras (and require Fabric Loader 0.15.10)
simplify most mixins using MixinExtras
- update for spectrum 1.7.9
- simplify most mixins using MixinExtras (and require Fabric Loader 0.15.10)
simplify most mixins using MixinExtras
port to 1.20.5
Apparently my Modrinth build script was broken, leaving some conflicting packets in the last release
Here's a fixed version, preventing crashes with certain mods
Actual changelog:
- update for Apotheosis 6.5.0 (for Forge 1.19.2)
compatibility with Unique Enchantments
Enchanting Infuser compatibility for NeoForge and Forge and update for Fabric
Zenith (Apotheosis port) compatibility for 1.20 by replacing the cost calculation
note that the xp cost Zenith shows won't always be accurate