Refactored a lot of code to be more similar to the forge codebase, and switched to parchment mappings.
Also fixed an issue with trimping not working and the player exponentially gaining speed if sprint was pressed
Updated to 1.21.4 and ported to Neoforge
Updated to 1.21.4
Updated to 1.21.3 (.2 is untested but will most likely work)
Fixed:
A bug where squake would not stop fall damage
A bug where you could not disable squake with the toggle key
Ported to forge
Fixed a bug with ModMenu integration
- Fixed Player Animations
- Fixed Trimping
v2.0 is here! This update adds mod menu / cloth config support. You can now use mod menu instead of the config file.
Updated to 1.21
Removed a debug line left in by mistake
Added a failsafe to disable Squake on servers without the mod. Squake modifies movement code that could set off anti-cheats. This feature is for that. If you join a server with a good anti-cheat you will not get banned.
Updated to run on 1.20.3 and 1.20.4
The first release on Modrinth.
Update log: Added a key bind to disable the movement system. I also merged the 1.20.1 and the 1.20.2 versions. (In theory, it may work for 1.20.3 but it isn't tested)