- Fixed the handling of sub-texel offsets in terrain rendering, which caused texture seams to appear between blocks when very large texture atlases were used (common in large mod packs).
- On macOS, fixed an issue that would cause texture seams to frequently appear between most blocks, regardless of what mods or texture packs are used.
- Fixed an issue that caused textures on cross-block models (such as Flowers) and block overlays (such as the side of Grass Blocks) to be misaligned.
- Fixed an issue that caused textures on different faces of the same block to appear misaligned with each other.
- Fixed an issue that caused textures to appear slightly too zoomed-in on some blocks.
- Added a utility class which other mods can use to ensure their animated textures are updated correctly when using custom rendering.
- Other mods should replace their usages of the internal SpriteUtil with the public SpriteUtil, as the internal class will be removed in Sodium 0.7.
- Fixed the detection of Intel Xe2 graphics cards (again.)
This is a very small release, and only backports a fix for translucency sorting to Minecraft 1.21.3 that was missed in Sodium 0.6.7.
- Fixed a problem where material downgrading would not correctly handle custom block models that use multiple render layers on NeoForge. (i.e. Red Observer in XyCraft.)
- Fixed the handling of custom DelegateBakedModel implementations which also provide their own BakedModel#getQuads implementation, which affected mods like Framed Blocks on Minecraft 1.21.4.
- Fixed certain replacement models (Hoppers, Cauldrons, etc) not using the texture names that mods and resource packs expect.
- Fixed graphical corruption with translucent blocks that would only appear on 32-bit operating systems.
- Improved error diagnostics for a common mod compatibility issue that is causing game crashes.
- Improved compatibility with mods that change behavior of the item renderer.
- Improved compatibility with mods that implement animated sprites using custom logic.
- Added support to the graphics adapter probe for detecting Intel Xe2 graphics.
- Fixed a bug that prevented quad transforms from applying to block models. Fixes compatibility with Contiunity.