Sea Weapons
"When tridents arent enough"
This Mod Currently adds two weapons, The "Anchor Hammer" and The "Nautilus Longsword"!
Use (Anchor Hammer):
- When you right click on a block with this weapon, you create a shockwave effect
that pushes entity's away from the block, including you, wich allows you to do bigger jumps! - The Anchor Hammers also return to the correct slot after throwing it like you throw tridents!
(thanks to HollowedWanderer)
Use (Nautilus Longsword):
- When you hold right click you will see an icon appear (while in first person), this indicates the charge, when its full you can shoot out a wave effect when you let go! this is canceled by sneaking.
- While charging/using the longsword, it works as a shield that can be dissabled by axes!
(wich also stops you from charging the attack, so watch out!)
Enchantments:
- SWING: This removes the ability to throw the anchor hammer and instead makes it do a coninuis area of effect attack wich makes you swing around with its chain, dealing damage to enemies around you!
- FORCEFUL: This simply makes the shockwave effect fro the anchor hammer push entities further!
- SHOCKWAVE: This makes the wave effect from the longsword go in all directions while looking straight down!
Skins:
(purely cosmetic, made with a smithing table)
- Royal Anchor: crafted with a copper ingot and a spruce log
- Coral Anchor: crafted with a prismarine shard and a spruce log
- Ruby Anchor: crafted with redstone dust and quartz
- Abyssal Longsword: crafted with redstone and blackstone
Credits:
- CallMeArthys for making the royal and coral skins!
- HollowedWanderer for allowing me to use his code from Combat Amenities,
that makes the anchors return to the correct slot!
Use recipe lookup mods like rei and jei to look up the recipe's!
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Minecraft: Java Edition
1.20.1
Platforms
Fabric
Supported environments
Creators
Details
Licensed ARR
Published last month
Updated 2 weeks ago