- Added simple pagination in case of abilities amount overflow
- Some minor fixes and API changes for addons
- Fixed console spam if relic research key is not bound
- Fixed an issue where Holy Locket provided too many projectiles.
- Fixed a bug where Shadow Glaive abilities worked without research.
- Applied technical API changes and other preparations for the release of addons.
- Completely reworked the mechanics of Holy Locket.
- Added the ability to equip multiple Shadow Glaives at once, with their effects stacking.
- Relic generation logic has been tweaked (once again). This should increase the chances of obtaining relics unique to specific dungeons/biomes from the corresponding chests, compared to other relics that have less stringent generation rules.
- Fixed an issue where relic researching was impossible when another player was nearby
- Fixed issues with the relic research progress bar:
- Added interpolation for displaying the progress bar at more than 20 FPS.
- Research progress now resets when moving the cursor to a different slot.
- Opening the research UI now requires 20 ticks instead of 10.
- The key for researching an item can now be configured in the control settings.
- Fixed the targeting of Shadow Glaive and Spore Sack projectiles on armor stands.
- Fixed the damage resistance formula for the first ability of Holy Locket; the item no longer grants immortality as it previously did.
- Reworked Spore Sack abilities (icon are still WIP and will be changed soon)
- Slightly reworked relic generation in chests (again)
- Fixed Shadow Glaive targeting dead mobs
- Slightly adjusted the balance of Shadow Glaive
- Fixed the "flawless" status of relics with non-upgradable abilities
- Ability stats ending in .0 are now rounded (1.0 -> 1)
- The maximize/minimize commands now automatically adjust the research status of abilities
- Relic loot system has been completely overhauled. Instead of being strictly tied to structures, the generation now focuses primarily on biomes, making relic discovery slightly more intuitive.
- Shadow Glaive has been reworked. It is now an equippable item and provides a greater impact in combat.
- Fixed flawless status of relic abilities
- Added a glow effect for the flawless relics
- Fixed an issue with experience spreading for items whose maximum level exceeds 10
- Fixed Infinite Ham issue related to Thorns enchantment
- Fixed Elytra Booster model texture
- Fixed instant potions duration on the Infinite Ham
- Fixed overflow of multicast func
- Fixed compatibility with Sophisticated Core. Note that this version requires Sophisticated Core 1.0.5.813 or later, in other case your game will crash.
- Added compatibility between Infinite Ham and Sophisticated Backpacks
- Added Infinite Ham's applied effects to its tooltip
- Added ability icons and research entries to Infinite Ham's abilities
- Fixed rare issue with relic experience reset
- Fixed saturation formula of Infinite Ham
- Fixed instant effects duration applied to Infinite Ham
- Fixed rare crash with maxed Infinite Ham
- The mechanics of the Infinite Ham have been significantly reworked: two old abilities have been updated, a new ability has been added, the item design has been revamped, and a tooltip frame has been introduced.
- To maintain mod stability during updates, extended configuration files are now disabled by default. However, you can enable them manually in the ../config/relics.yaml file if you wish and understand how to handle them.
- Potentially fixed empty placeholders in the ability description screen
- Potentially fixed crash with quick-swapping relics in inventory while researching
- Temporarily removed adaptive research progress bar and replaced with static width to avoid extra-wide progress bars
- Fixed relic description UI on servers
- Added a new information block in the relic description – experience sources, detailing the methods of gaining experience for each individual relic. Currently, this feature is available only for two relics from Relics, but we have already implemented it for all items in RAR-Compat and will release an update soon.
- The relic research interface has been divided into tabs instead of separate interfaces.
- Added additional obfuscation for the descriptions of abilities that have not yet been researched.
- The formula for calculating relic quality no longer takes into account abilities that have not yet been unlocked.
- Increased the speed of opening the relic research GUI.
- Fixed crash with spores from Spore Sack
- Fixed stars hitbox in the researching UI
- Fixed Springy Boot leveling