- Changed bleedingMessageTrackingOnly comment (suggested by @Eric-01)
- Added bleedingMessageTrackingOnly comment
- Added tr_tr.json Turkish Localization (thanks to RuyaSavascisi)
- tr_tr.json Turkish Localization
- Added disableAllGUIAccess option (disabled by default)
- Fixed disconnect from game when bleeding by switching from invalid blobs2 to blur shader
- Added disableAllGUIAccess option (disabled by default)
- Fixed crash when launching the game
- Added disableInventoryAccess, disableChatAccess and disableServerCommands (all are disabled by default)
- Add Traditional Chinese
zh_tw.json
(by yichifauzi)
- Improved translations and cleaned up their files (Greg-21)
- Fixed commands being gone after using reload
- Added hordes:infection to bypass bleeding by default
- Fixed bypassDamageSources not respecting registry key
- Added enableBypassDamage, bypassDamage and bypassSourceByDamage to allow configuration to bypass bleeding when taking large amounts of damage (by default it is disabled)
- Added hordes:infection to bypass bleeding by default
- Fixed bypassDamageSources not respecting registry key
- Updated to neoforge 21.0.45-beta
- Backport to 1.19.2 and update to CreativeCore 2.11.27
- Fixed player not getting killed when bleeding after leaving the game (compatibility issue with TheAether)
- Potential fix for using interactions from other mods while bleeding
- Added ja_jp.lang (by RyoTagami)