Changes
- Group Outcome type no longer accepts "count" or "reinit" as fields. It now simply executes each outcome in the group in order
- Random Outcome type now accepts the "count" and "duplicates" fields. See docs for more information
- Block Outcome no longer accepts "reinit" field
Fixes
- Fix wrong translation for default Lucky Block
- Fix crafting recipe for default Lucky Block
- Fix some default outcomes
General
- NeoForge port, please report any issues!
Fixes
- Fix lava_cage default outcome
Changes
- Luck & Unluck status effects now affect luck when a player opens a Lucky Block manually
- Internal changes to prepare for a NeoForge build
Fixes
- Fix no crafting recipe for default Lucky Block
Fixes
- Fix accesswidener not applied
Fixes
- Fix EvalEx not included in jar
Additions
- Added a system to build lucky blocks from a datapack
- Added two default lucky blocks, one a copy of the original Lucky Block and another (broken) test Lucky Block