Fix 2 modifiers wrong values
Move Icarus to only accessory modifiers group Add Relics' mod Trinket Slot to Accessories
Spell crit chance and crit damage multiplier changed from total to base
Add icarus tags to elytra modifiers
Added Building wands compat
Added 1 more accessory modifier
Added more to en_us.json
Fix not working on servers
Tone down druids compat modifiers
Fix missing range modifiers, add druids compat
First version of 1.21.1
Kev's TieredZ Modifiers
[2.5.0] - 16-8-2024
This update is mainly for FantasyMC modpack due to it's scaling, not recommended if you dont have scaling mobs
- Changed all modifiers original modifiers to be positive, legendary and unique chance reduced -> overall a big buff to all modifiers
- Wizards mod's wands and staves are now using the same modifiers
Updated dependency & attribute ids -> Now no longer need Pufferfish's Skills
Fixed some small issues
Kev's TieredZ Modifiers
[2.0.0] - 22-2-2024
Changes:
- Changed attribute names(from Obscure API): Penetration -> Armor Pen, Critical Hit -> Critical Chance
- Added trident tag into melee and ranged modifiers
- Added 24 new melee modifiers
- Tweaked wands/staffs modifiers
- Added Miner modifier (rare)
Chaotic modifiers:
- Added Anti-Gravity, Aquatic, Swift to Boots
- Added Guardian, Shadowguard to Chestplates
Nerfs:
- Ranged weapons modifiers in critical chance but in exchange for durability, critical damage is added
Kev's TieredZ Modifiers
[1.5.0] - 17-2-2024
Changes:
- Added Reforging support for Archers mod's bows & crossbows (New Required Dependency) Added new modifiers specifically for Archers' armors (12 new modifiers focusing on what archers need. Since they dont have a unique tag, it will be somewhat hard to get)
- Added new modifiers for Paladins & Priests' wands/staves/armor/weapons (The situation above also applies to the paladin's armors) (New Required Dependency) Changed Obscure API's Healing Power name into Regen Power (increase how many hearts you regen) -> 3 new modifiers for Paladins & Priests armors (Epic, Legendary, Unique -> 1 for each) Added 14 new modifiers for claymore/great hammer/mace (3 Common, 3 Uncommon, 2 Rare, 2 Epic, 2 Legendary, 2 Unique) Added 14 new modifiers for wands/staves (3 Common, 3 Uncommon, 2 Rare, 2 Epic, 2 Legendary, 2 Unique)
- Replaced Tieredz's Critical Chance with Obscure API's Critical Hit (New Required Dependency)
- Replaced Movement Speed on Elytra with Elytra Rocket Speed (New Required Dependency)
- Added 12 new modifiers for all armors (more offensive modifiers)
Nerfs:
- Spellbound (5->3 but atk damage decrease from -0.85 to -0.65), Absolute Zero, Eldritch, Phoenix (3->2) modifier
First version!