- Fixed "Force Unicode Font" option not working anymore
- Default disable item batching because it can cause unfixable issues (Fixes Iris related bug)
- Fixed text render glitch when turning off hud_batching
- Fixed incompatibility with "Slight GUI Modifications"
Fixed incompatibility with mods drawing the buffer early (Invisible item models)
Fixed text Z layering/translucency issues
Added buffer upload optimization (Should boost overall FPS when rendering a lot in immediate mode)
Added fast text lookup optimization (Text rendering optimization)
Fixed incompatibility with mods drawing the buffer early (Invisible item models)
Fixed text Z layering/translucency issues
Added buffer upload optimization (Should boost overall FPS when rendering a lot in immediate mode)
Added fast text lookup optimization (Text rendering optimization)
Fixed incompatibility with mods drawing the buffer early (Invisible item models)
Fixed text Z layering/translucency issues
Added buffer upload optimization (Should boost overall FPS when rendering a lot in immediate mode)
Added fast text lookup optimization (Text rendering optimization)
Added held item tooltip batching (Improves performance of mods which show more text in it)
Recoded z sorting to finally fix all issues
Fixed Armor Chroma mod rendering issues
Fixed transparency issues caused by hud batching
Fixed severe z layering issue
Added more HUD texture batching Fixed Z layering issues Added config file to allow to disable certain optimizations Added sanity checks and tweaked injection points to increase mod compatibility
Fixed incompatibility with owo-lib
Added HUD/GUI batching. FPS should be around 30% higher in almost all scenarios where the HUD is visible. Optimized font atlas layouting (Huge performance boost with high-res fonts)
Added map atlas texture generation. This allows for up to 1024 maps to be on one texture atlas which improves performance significantly.
Fixed layer render order issues