2.1.2:
- (1.21.4) Fixes crash on startup (2.1.1.a)
2.1.1.a:
- Potentially fixes crash on start-up
2.1.1:
- Fixes crash when running in a Server Environment
2.1.0 Changelog
2.1.0:
-
Add compatibility for:
• Fresh Animations:
- Cows/Mooshrooms now eat only when they actually attempt to eat and no longer as an idle animation,
the same as Sheep - The milkable model and its texture are now no longer broken and can be used in conjunction with Fresh Animations
- To achieve this, there now is a built-in compatibility resource pack "Hungry & Fresh Cows" which gets added by default if Fresh Animations was one of the selected Resource Packs on game start-up
- If you select Fresh Animations only after having started up the game, remember to add the "Hungry & Fresh Cows" pack on top as can be seen here:
• Bovines and Buttercups (Mooblooms)1.21+:
- Mooblooms have all Cow features applied to them
- That includes custom Milkable textures for each Moobloom having darker and more saturated udder colors if they can be milked
Left: Two Milkable Mooblooms, Right: A not yet Milkable Moobloom
- That includes custom Milkable textures for each Moobloom having darker and more saturated udder colors if they can be milked
- Nectar Bowls received from Mooblooms now stack up to 16 (only applies to newly milked Nectar Bowls, does not apply retroactively)
- Cows/Mooshrooms now eat only when they actually attempt to eat and no longer as an idle animation,
-
If animals affected by this mod are fed to regain Milk/Wool/Health they now display appropriate particles, same goes for them being milked or eating Grass/Mycelium
-
Milkable Cows/Mooshrooms now have a slightly more noticeable udder color in the custom texture
-
Added Brazilian Portuguese translation (Thanks to @demorogabrtz)
-
Bug fixes:
- Fix Sheep being able to be fed any Item
- Fix baby Cows/Mooshrooms having their whole head disappear in the ground while eating
- Fix "fake" extra Bucket appearing after drinking the last Milk Bucket of a stack, actual Bucket count wasn't affected however, more of a visual bug
2.1.0:
-
Add compatibility for:
• Fresh Animations:
- Cows/Mooshrooms now eat only when they actually attempt to eat and no longer as an idle animation,
the same as Sheep - The milkable model and its texture are now no longer broken and can be used in conjunction with Fresh Animations
- To achieve this, there now is a built-in compatibility resource pack "Hungry & Fresh Cows" which gets added by default if Fresh Animations was one of the selected Resource Packs on game start-up
- If you select Fresh Animations only after having started up the game, remember to add the "Hungry & Fresh Cows" pack on top as can be seen here:
• Bovines and Buttercups (Mooblooms)1.21+:
- Mooblooms have all Cow features applied to them
- That includes custom Milkable textures for each Moobloom having darker and more saturated udder colors if they can be milked
Left: Two Milkable Mooblooms, Right: A not yet Milkable Moobloom
- That includes custom Milkable textures for each Moobloom having darker and more saturated udder colors if they can be milked
- Nectar Bowls received from Mooblooms now stack up to 16 (only applies to newly milked Nectar Bowls, does not apply retroactively)
- Cows/Mooshrooms now eat only when they actually attempt to eat and no longer as an idle animation,
-
If animals affected by this mod are fed to regain Milk/Wool/Health they now display appropriate particles, same goes for them being milked or eating Grass/Mycelium
-
Milkable Cows/Mooshrooms now have a slightly more noticeable udder color in the custom texture
-
Added Brazilian Portuguese translation (Thanks to @demorogabrtz)
-
Bug fixes:
- Fix Sheep being able to be fed any Item
- Fix baby Cows/Mooshrooms having their whole head disappear in the ground while eating
- Fix "fake" extra Bucket appearing after drinking the last Milk Bucket of a stack, actual Bucket count wasn't affected however, more of a visual bug
2.0.3:
- (1.21(.1)) Fix incompatibility with mods affecting milk drinking behavior
2.0.2:
- Remove development leftovers that broke the Lime Wool texture and Mip Map levels
Hungry Cows 2.0 Changes
Mooshrooms
- Now share all Cow features but eat Mycelium instead of grass.
- Can be milked for either Milk or Mushroom/Suspicious Stew, one at a time.
Feedability
- Cows/Mooshrooms can now be fed with Wheat (default)¹ to regain milkability, once every 5 minutes (default)¹.
- Goats can now be milked for edible milk but don’t eat grass naturally - only when fed.
- Sheep can now be fed to regrow their wool, using the same 5-minute cooldown (default)¹.
- Jade integration: Displays cooldown & if a held item is feedable.
- ¹Configurability:
- Feedable items for each animal can be configured via settings or tags (e.g.
#hungrycows:cow_feedable
). - Feeding cooldown is adjustable.
- Feedable items for each animal can be configured via settings or tags (e.g.
Milkability
- Mooshrooms & Goats can now, too, be milked for edible milk.
- Milkable Cows/Mooshrooms now have distinct models/textures:
- Slightly increased size and subtly darker/pinkish udder color when milkable.
- Slightly increased size and subtly darker/pinkish udder color when milkable.
- Milk:
- Three milk types (Cow, Mooshroom, Goat) with separate nutrition & saturation values (configurable).
- Milk Buckets now stack up to 16 (like empty buckets).
Healing
- Cows, Mooshrooms, Goats, and Sheep can now be healed:
- Feeding them from their feedable item list restores 1 heart (2 HP) (like Horses with Wheat).
- Eating Grass/Mycelium heals ½ heart (1 HP) (configurable).
Automation/Redstone
- Dispenser milking:
- Cows, Mooshrooms, and Goats can now be milked via dispensers with empty buckets.
- Mooshrooms can also be milked with empty Bowls.
Note for 1.20.1 version:
- Still requires Serilum’s Nutritious Milk
- All other new features are fully available.
- Adding feedable items to their list requires a world reload to affect animal following behavior, but feeding still works instantly.
Config Changes
- Switched to owo-lib (now required) for easier configuration.
- Settings from older versions will automatically be transferred and adapted into the new configuration file
1.4.3:
-
(1.21.3, 1.21.4) Fix Mooshrooms crashing the game
(Note: The next update 1.5.0 will actually implement full Hungry Mooshrooms functionality meaning Mooshrooms will need to eat Mycelium to replenish their "stew-giving" abilities.)