Great Big World 0.12.4+1.21.4
on Feb 18, 2025Adventures
- Waking up after sleeping heals 20% of entity health (2 hearts for a normal player)
Core
- Fix crashes when Sodium installed
Flora & Fauna
- Fix compatibility with Visuality
- Add compabilitity with Particle Rain
- Sugar cane can now be placed next to Ice
- Fix issues when placing Tall Grass in Snow, or Snow in Tall Grass
Relics & Ruins
- Fix snow brick blocks loot tables
- Fix snow brick blocks hardness
Great Big World 0.12.3+1.21.4
on Feb 18, 2025Architect's Assembly
- Fix item variant tooltip overlaying armor bar
- Fix item variant tooltip not centered under item name
Core
- Fix crashes with Sodium
Relics & Ruins
- Remove some unneeded data files
Great Big World 0.12.2+1.21.4
on Feb 17, 2025Architect's Assembly
- Add item variants to held item tooltip
- Fix vanilla torch loot tables
- Fix torches placeable underneath blocks
Relics & Ruins
- Fix slab recipes yielding 3 slabs instead of 6
- Fix slab item translation keys
Swords & Shields
- Spawners now emit light
Great Big World 0.12.1+1.21.4
on Feb 16, 2025Adventures
- Fix bed item models
Architect's Assembly
- Fix slabs dropping vanilla versions
- Fix Torches not dropping
Relics & Ruins
- Remove variant chests
- Fix Snow brick blocks not craftable
- Fix Snow brick blocks not dropping
- Add overload Stonecutter recipes for various blocks
Great Big World 0.12.0+1.21.4
on Feb 16, 2025This is the first version for 1.21.4, meaning bugs are likely. I am also using this version to remove some features that were implemented or designed poorly, with the hope that when/if they return in the future, they will be implemented much better.
General
- Updated to 1.21.4
Adventures
- Fix darkness modified during spectating, making it impossible to see
- Remove Item despawn time on death gamerule
- Remove Bedframes
- Remove Journals
Architect's Assembly
- Pickaxe cracking now works for Glass blocks
- Renamed Shattered Glass to Cracked Glass
- Added Cracked Glass variants for each color
- Fixed recipes giving vanilla versions of items, not replaced versions
- Fixed slab blocks dropping vanilla versions
- Fixed loot tables for Glass
- Removed "Stained" from all colored Glass blocks
- Fix lavalogged blocks emitting no light
- Fix wrong polished lapis bricks stonecutter recipe
- Added Vertical Pale Oak & Resin Brick Slabs
- Remove Recipe Book changes
- Fix potted short grass having wrong block settings
- Remove free placement
- Remove configurable Redstone Lamps
- Remove Copper pressure plate
Core
- Rename weather_render_ignores tag to precipitation_ignores
Flora & Fauna
- Add Mushrooms to fallen trees, like Bedrock Edition
- Add Pale Oak Hollow Log
- Remove duck biome tag
- Remove directional Moss Carpets
Relics & Ruins
- Remove Relics
- Remove Braziers
- Remove Smithing template changes
- Fix vanilla Torches in loot tables
Swords & Shields
- Remove Enchantment Table rework
- Remove Enchanted Stones
- Remove Dynamic HUD
- Fix enchanting table hardness
The Alterworld
- Remove Pale Garden biome from Overworld (will be moved elsewhere)
Great Big World 0.11.3+1.21.1
on Feb 14, 2025Adventures
- Fix reference to missing mixin
Flora & Fauna
- Fix crash from plantlike blocks not having certain properties
Great Big World 0.11.2+1.21.1
on Jan 23, 2025Core
- Improvements to translucent stair rendering
- Added "gbw/" prefix to world name tooltip in create world screen
Adventures
- Fix structure locating in limited size worlds
- Fix world start season defaulting to Autumn
- Improvements to world start option translations
- Fix world border for world size of 1
- Add mouse scroll functionality for option sliders
- Improvements to compass textures
Architect's Assembly
- Partial fix for slab placement type not persisting across sessions
Flora & Fauna
- Improvements to season manager data loading
- Add season translations
- Fix snow layer placement for short/tall plants
Great Big World 0.11.1+1.21.1
on Nov 20, 2024Flora & Fauna
- Tweak season transition quality values
- Fix snow overlay for plantlikes not rendering in vanilla
- Fix crashing with Sodium
Relics & Ruins
- Add block breaking functionality to Earthshaker Pickaxe (wip)
- Fix snow bricks not in item groups
Great Big World 0.11.0+1.21.1
on Nov 18, 2024Architect's Assembly
- Fix cycle hotbar control usable in spectator
- Fix various broken tags & variants
- Remove uneeded model files, reducing overall file size
Flora & Fauna
- Fix Brown Mushroom luminance
Relics & Ruins
- Add Swamp Temples
- Add Temple Treasures (temporary; likely will be removed)
- Add Braziers
- Add Cobblestone & Mossy Cobblestone Bricks
- Add Ice, Packed Ice, Blue Ice Bricks
- Add Snow Bricks
- Fix slipperiness for slabs
Swords & Shields
- Enchantments now display in Enchantment Table and are clickable (still wip)
Great Big World 0.10.3+1.21.1
on Nov 16, 2024Architect's Assembly
- Add Polished Lapis Bricks
- Add additional Dyed Item Frame recipes
- Polished Lapis can now be crafted in the Stonecutter
- Fix Polished Lapis Slab loot table
- Fix new Tuff Slabs
- Fix dyed item frames rendering only white
- Fix waxed item frames right-clickable when they shouldn't
Swords & Shields
- Reimplement pre-1.20 Netherite equipment crafting
- Enchanting screen improvements
- Improve scroll bounds when >3 learned enchantments
- Remove debug messages
- Fix refreshing enchantments & property creation
Great Big World 0.10.2+1.21.1
on Nov 12, 2024General
- Fix broken datapack paths
Architect's Assembly
- Remove Chiseled Tuff & Copper crafting recipes (use Stonecutter instead)
Flora & Fauna
- Fix rainfall through leaves
The Alterworld
- Remove Trial Chambers from the Overworld
Great Big World 0.10.1+1.21.1
on Nov 3, 2024General
- Port to 1.21.1
Architect's Assembly
- Added Tuff variant vertical slabs
Flora & Fauna
- Fix divide by zero crash when changing season transition quality
Swords & Shields
- The Enchanting System is completely broken- it will crash your game
Great Big World 0.10.0+1.20.6
on Sep 21, 2024Flora & Fauna
- Change Season data name to "gbw_seasons"
- Add amethyst geodes back to Deep Dark
- Remove Drowned from Rivers
Swords & Shields
- Add Enchanted Stones, currently only found in Ancient Cities
- Enchanting Tables now look slightly different, and require Amethyst Shards and Enchanted Books to craft
- Enchantments now must be "learned" to use
- Health/Food dynamic HUD is now only applied when the respective bar is full
- Amethyst Geodes are now smaller and more frequent
The Alterworld
- Fix Badlands not actually removed
Great Big World 0.9.5+1.20.6
on Sep 12, 2024Architect's Assembly
- Reduce tool usage delay from 5 ticks to 4 ticks
Flora & Fauna
- Add stacked flowers to meadow
- Improve season packets
Swords & Shields
- Miscellaneous improvements to dynamic Hud
Great Big World 0.9.4+1.20.6
on Sep 12, 2024Architect's Assembly
- Fix recipe book crashes
- Unknown recipe text is now translatable
- Remove redundant mixin class
- Fix recipe book crash with narrator
- Fix blockentity models not rendering as silhouettes
Swords & Shields
- Improve Sync Status Hud Packet
Great Big World 0.9.3+1.20.6
on Sep 11, 2024Swords & Shields
- Hotfix for a networking error
- Fix hints_food_hud.json not loading
Great Big World 0.9.2+1.20.6
on Sep 11, 2024Architect's Assembly
- Fix item sprites invisible in recipe book
Swords & Shields
- Huge improvements to dynamic hud
- Certain items will now "hint" at and show a hud element when held
- Improved some actions showing the hud
- Split armor off from health
- Fix some positioning offsets for hud elements
- Offset held item name tooltip based on hidden hud elements
Great Big World 0.9.1+1.20.6
on Sep 11, 2024Flora & Fauna
- Hotfix for world loading
- Add clay patches to ocean biomes
Great Big World 0.9.0+1.20.6
on Sep 11, 2024Flora & Fauna
- Fix regular snow generating underneath trees
- Re-add ore generation to biomes
- Finish modifications to generic biomes (mountains, beaches, oceans)
The Alterworld
- Remove Badlands from & add Sparse Jungle to Overworld
Great Big World 0.8.4+1.20.6
on Sep 10, 2024Adventures
- Fix weird water flowing behavior (for real this time)