- Initial 25w07a port (#4440) (modmuss)
- Fix incorrect HUD z index for sub layers (#4437) (modmuss)
- Bump version (modmuss50)
- Fix incorrect HUD z index for sub layers (#4437) (modmuss)
- Bump version (modmuss50)
- Use page up/down to change creative inventory pages. (#4416) (modmuss)
- Add Hud Render Events (#4119) (Kevin, modmuss50, Juuz)
- Add
UnbakedModelDeserializer
(#4321) (PepperCode1, Juuz) - Rename "data" and "network" codecs to "server" and "client" codecs (#4424) (Juuz)
- Add a method for overriding modelId in item settings. (#4427) (Patbox)
- Change Creative Buttons Texture (#4221) (Matthew Periut)
- Fixes to the rendering test mods (#4421) (modmuss)
- Bump version (modmuss50)
- Use page up/down to change creative inventory pages. (#4416) (modmuss)
- Add Hud Render Events (#4119) (Kevin, modmuss50, Juuz)
- Add
UnbakedModelDeserializer
(#4321) (PepperCode1, Juuz) - Rename "data" and "network" codecs to "server" and "client" codecs (#4424) (Juuz)
- Add a method for overriding modelId in item settings. (#4427) (Patbox)
- Change Creative Buttons Texture (#4221) (Matthew Periut)
- Port to 25w06a (#4419) (modmuss)
- Bump version (modmuss50)
- 25w05a (modmuss50)
- New Translation updates (#4395) (Fabric Bot)
- Client gametest cleanup (#4401) (Joseph Burton)
- Fix Client Registry Remapping Only Remapping One Registry (#4404) (AViewFromTheTop, modmuss50)
- Bump version (modmuss50)
- New Translation updates (#4395) (Fabric Bot)
- Client gametest cleanup (#4401) (Joseph Burton)
- Fix Client Registry Remapping Only Remapping One Registry (#4404) (AViewFromTheTop, modmuss50)
- 25w04a (modmuss50)
- Bump version (modmuss50)
- Add pale oak to fence/fence gate tags (#4392) (modmuss)
- 25w03a game tests (#4385) (modmuss, Joseph Burton)
- Fix ServerEntityWorldChangeEvents.AFTER_ENTITY_CHANGE_WORLD being called for entities teleporting within the same world. (#4391) (modmuss)
- Fix syncing block entity attachments on load. (#4390) (modmuss)
- Add tagkey for
c:tools/wrench
(#4386) (TelepathicGrunt) - New Translation updates (#4382) (Fabric Bot)
- Client gametest screenshot comparison API (#4381) (Joseph Burton)
- Add a seed tag for Pitcher Pods (#4380) (Cassian Godsted)
- Bump version (modmuss50)
- Add pale oak to fence/fence gate tags (#4392) (modmuss)
- Fix ServerEntityWorldChangeEvents.AFTER_ENTITY_CHANGE_WORLD being called for entities teleporting within the same world. (#4391) (modmuss)
- Fix syncing block entity attachments on load. (#4390) (modmuss)
- Add tagkey for
c:tools/wrench
(#4386) (TelepathicGrunt) - New Translation updates (#4382) (Fabric Bot)
- Client gametest screenshot comparison API (#4381) (Joseph Burton)
- Add a seed tag for Pitcher Pods (#4380) (Cassian Godsted)
- Bump version (modmuss50)
- Fix syncing block entity attachments on load. (#4390) (modmuss)
- Update to 25w03a (#4383) (modmuss)
- Bump version (modmuss50)
- Fix attachment sync when changing world + migrate to client gametest (#4366) (Syst3ms, modmuss50)
- Adjust when the EntityTrackingEvents are fired. (#4369) (Octol1ttle)
- Wait for server to start in WorldBuilder.createServer (#4367) (Joseph Burton)
- Fix focus script to always include "fabric-client-gametest-api-v1" (#4363) (modmuss)
- Add waitTick built-in to pressKey and pressMouse (#4362) (Joseph Burton)
- Sort & format language files (#4360) (modmuss)
- Add
c:flowers
,c:flowers/tall
, andc:flowers/small
block and item tags (#4352) (TelepathicGrunt, Juuz) - Revert "Fix available stonecutting recipe recalculation not being stack-aware (#4341)" (modmuss50)
- Bump version (modmuss50)
- Fix attachment sync when changing world + migrate to client gametest (#4366) (Syst3ms, modmuss50)
- New Crowdin updates (#4379) (Fabric Bot)
- Adjust when the EntityTrackingEvents are fired. (#4369) (Octol1ttle)
- Wait for server to start in WorldBuilder.createServer (#4367) (Joseph Burton)
- Fix focus script to always include "fabric-client-gametest-api-v1" (#4363) (modmuss)
- Add waitTick built-in to pressKey and pressMouse (#4362) (Joseph Burton)
- Sort & format language files (#4360) (modmuss)
- Add
c:flowers
,c:flowers/tall
, andc:flowers/small
block and item tags (#4352) (TelepathicGrunt, Juuz)
- Bump version (modmuss50)
- Revert "Fix available stonecutting recipe recalculation not being stack-aware (#4341)" (modmuss50)
Initial release
- Bump version (modmuss50)
- New Crowdin updates (#4357) (Fabric Bot)
- Fix extra models registered through ModelLoadingPlugin only loading top level (#4356) (PepperCode1)
- Fix MutableQuadViewImpl#fromVanilla methods not setting correct normal flags (#4350) (PepperCode1)
- Implement toString() for materials to help with debugging (#4347) (Bruno Ploumhans)
- Fix available stonecutting recipe recalculation not being stack-aware (#4341) (haykam821)
- Solve inconsistency issues in client gametests (#4334) (Joseph Burton)
- Fix build (modmuss50)
- Bump version (modmuss50)
- New Translation updates (#4314) (Fabric Bot)
- [1.21.1-1.21.4] Custom Ingredients sync fix (#4322) (Salandora)
- Check to make sure Feature isn't present before adding it (#4323) (Joseph T. McQuigg)
- Client gametest screenshot changes (#4329) (Joseph Burton)
- Fix NetworkingCommonTest causing a stackoverflow when the server is stopped before 50 ticks. (#4325) (modmuss)
- Fix world closing (#4327) (Joseph Burton)
- Fix build (modmuss50)
- Fix build (modmuss50)
- Bump version (modmuss50)
- [1.21.1-1.21.4] Custom Ingredients sync fix (#4322) (Salandora)
- Check to make sure Feature isn't present before adding it (#4323) (Joseph T. McQuigg)
- Fix NPE in WaterPotionStorage#isWaterPotion (#4313) (Bruno Ploumhans)
- Bump version (modmuss50)
- [1.21.1-1.21.4] Custom Ingredients sync fix (#4322) (Salandora)
- Check to make sure Feature isn't present before adding it (#4323) (Joseph T. McQuigg)
- Fix NPE in WaterPotionStorage#isWaterPotion (#4313) (Bruno Ploumhans)