New features
- The mod now includes a basic API to ease compatibility. Check out the API Reference if you need it.
- Trimmable and dyeable tags are now dynamically applied to items.
Fixes
- Fixed trim upscaling for higher resolution textures.
Changes
- Updated to NeoForge 1.21.
- Updated to Kotlin 2.0:
- On Fabric requires Fabric Language Kotlin 1.11+
- On Forge requires Kotlin For Forge 4.11+
- On NeoForge requires Kotlin For Forge 5.3+
- Improved config handling, which fixes some of the crashes.
Changes
- Updated to 1.21. This (again) required big code changes, so if anything breaks, open an issue report.
- Several trim textures have been reworked - Vex, Wild, Wayfinder, Raiser, Shaper, Spire and some minor tweaks to other textures. (@masik16u)
If you don't like these designs, the old textures are available as a built-in resourcepack.
Info
NeoForge release for 1.20.6. Contains all recent updates.
It took some tinkering to make it work, please report if it breaks 👍