Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App
Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
DivineRPG

DivineRPG

8 New Dimensions ♦ 115+ New Mobs/Bosses ♦ Hundreds of New Blocks and Items ♦ Unique Weapons and Armor

220.2k
224
Adventure
AboutChangelogVersions

DivineRPG 1.9.6.10

by Nicusha on Dec 1, 2023
Download

Fixes
- Fixed grass tool requirement
- Fixed karos altar spawning
- Fixed peaceful until attacked mobs
- Fixed Ancient Entity and Ayeraco healing issue
- Fixed divine almanac ayeraco typo
- Fixed infusion table behaviour
- Fixed bullet type colours
- Fixed termasect not shooting back
- Fixed termasect animation
- Fixed Termid not spawning

 

Changes
- Removed mobGreifing rive requirement
- Added knockback resistance to bosses
- Flying mob ai tweaks
- Boss follow range is now 64 instead of 20
- Buffed eternal archer fire rate
- Soul fiend drops halite blitz instead of eternal archer now
- Vethea inventory system

Additions
- Added uk_ua.json (1nWall1D)
- Termasect now knocks back the player if too close

 

To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md

DivineRPG 1.10.6.1

by Nicusha on Sep 2, 2023
Download

NOTE: Iceika is currently undergoing a worldgen overhaul and might look a little broken. If you find bugs please do report them!

 

Changes:
- Changed recipes for some decorative blocks
- ru_ru tweaks (PegasDoggeAM)
- Lots of mob models (SirDeccy)
- Began iceika worldgen tweaks to allow for more biomes
- Minibrick recipes and textures
- Minor tag tweaks

 

Additions:
- Safer vethea item swap handler as a config option for if the revised system breaks.

 

Removals:
- JER Worldgen

 

Fixes:
- Fixed milk removing vanilla effects when wearing armor after reloading the world
- Fixed Nether spawns
- Vethea inventory swap

 

Textures:

SirDeccy

shiverspine_sapling, frozen_grass_top_overlay, frozen_grass_side_overlay


PegasDoggeAM

checker, minibricks (all variants), sunstorm_spawner, dirty_pearls, clean_pearls, polished_pearls, shiny_pearls, bedrock_sword, bedrock_shovel, bedrock_pickaxe, bedrock_axe, bedrock_hoe, ender_sword (all variants), enderice

 

To see all 1.20 changes, check here:
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.20.md

DivineRPG 1.10.6

by Nicusha on Aug 22, 2023
Download

Changes:
- Improved flying mob ai
- Changed some spawnrules
- Lots of mob models

 

Additions:
- Auroraoak tree and wood set
- Cozybark tree and wood set
- Soul trap that prevents natural, structure and patrol spawns in a 64 block radius
- Just enough effect descriptions compat
- Hellfire Sponge that clears water in a larger radius using slightly different system than regular sponges
- Cobbled Frozen Stone
- Block variants for various stone block types (stairs, slabs etc.)

 

Fixes:
- Fixed lilypads placed on grass
- Fixed eden chest
- Fixed Kitra spawn rules
- Fixed arcana NPC's using arcana doors
- Fixed fireball shooting entities
- Fixed vethea inventory bug
- Fixed Kitra statue
- Fixed wooden fence gate tag
- Fixed divine bow death messages
- Fixed inferno arrow cooked meat bug
- Fixed enderman poison projectile interactions
- Fixed divine merchants being able to open and close arcana doors
- Fixed armor abilities dissapearing for a split second when the armor gets damaged
- Fixed Winterberry item not being consumed when planting it
- Fixed Hell Pig crashing games
- Fixed taming system

 

Textures:


SirDeccy

stripped_auroraoak_log_side, stripped_auroraoak_log_top, auroraoak_log_side, auroraoak_log_top, auroraoak_planks, auroraoak_sapling, auroraoak_leaves, cozybark_log_side, cozybark_log_top, cozybark_planks, cozybark_sapling, cozybark_leaves, cozybark_door_top, cozybark_door_bottom

 
Ringu

divine_rock, sun_blossom, sunbloom

 
PegasDoggeAM

coalstone_furnace (GUI), arcanite_stone, cobbled_frozen_stone, frosted_allure (all modes), icy_bricks, arcanium_block, crate, plank_design, fancy_wool, rainbow_wool, tomato_plant (all 8 stages), dungeon_tokens, wizards_book, bacon, empowered_meat, raw_empowered_meat, tomato_seeds, shiverspine_door (item), ender_arrow, snowstorm_arrow, soulfire_arrow, ender_bow (all 4 states), hunter_bow (all 4 states), icicle_bow (all 4 states), shadow_bow (all 4 states), snowstorm_bow (all 4 states), soulfire_bow (all 4 states), scythe, cyclopsian_staff, cyclopsian_sword, crabclaw_maul, dual_claw, shark_sword, aquatooth_sword, aquatooth_maul, aquatic_trident, aquaton, aquatic_maul

 

To see all 1.20 changes, check here:
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.20.md

DivineRPG 1.10.5

by Nicusha on Jul 26, 2023
Download

logo

Changes:
- Ported to 1.20.1
- Moon Wolf model (now dyable) as well as many other models (SirDeccy)
- zh_cn tweaks (usamion)
- Rearranged items in the creative menu
- Renamed Frozen tree to Shiverspine
- Changed the Etherealcetus model and renamed it to Kitra

 

Additions:
- Trim support
- Gem Fin (new fish)
- Wood and stripped wood types
- Cadillion ram attack
- Paintings

 

 

Fixes:
- Fixed block sounds
- Fixed some crops
- Fixed ponds in iceika
- Fixed Ender Scrounge spawns
- Fixed some z-fighting issues
- Fixed altar of corruption crash
- Fixed Densos and Reyvor spawn crystals
- Fixed Arcana portal placement issues
- Fixed passive until attacked mobs despawn issue
- Fixed loot modifiers
- Fixed bow animations
- Fixed smithing recipes
- Fixed dream lamp
- Fixed furnace xp
- Fixed altar of corruption
- Fixed arcana doors

 

Textures:
- SirDeccy

frozen_dirt, frozen_grass_side, frozen_grass_top, shiverspine_log_top, stripped_shiverspine_log_top, fractite_cannon, arcanite_blaster, arcana_brush, arcanite_dirt, arcanite_grass_side, arcanite_grass_top, cauldrop_petal, eden_dirt, eden_grass_side, eden_grass_top, potion_leaf, snow_globe, snowflake, eden_leaves, eden_leaves_fast, eden_log_side, eden_log_top, stripped_eden_log_side, stripped_eden_log_top, gem_fim_bucket

 
Ringu

divine_layer_1, divine_layer_2, angelic_flight, divine_strength, explosion_protection, melee_protection, poison_protection, prevent_fall_damage, projectile_protection, seng_fur, divine_boots, divine_chestplate, divine_helmet, divine_hoe, divine_leggings, divine_rock, sun_blossom, sunbloom

 

 

PegasDoggeAM

apalachia_bricks, eden_bricks, mortum_bricks, skythern_bricks, wildwood_bricks, blue_stone, kraken_scale, kraken_skin, mortum_dust, mortum_soul, mortum_fragments, mortum_gem, mortum_chunk, mortum_heart, mortume_axe, mortum_hoe, mortum_pickaxe, mortum_shovel, mortum_shickaxe, boiled_egg, cheese, donut, hot_pumpkin_pie, fruit_cake, peppermints, snow_cones, tomato, white_mushroom, advanced_mushroom_stew, chicken_dinner, chocolate_log, egg_nog, magic_meat, enriched_magic_meat, forbidden_fruit, inferno_bow_0, inferno_bow_1, inferno_bow_2, inferno_bow_3, inferno_arrow, armor_pouch, red_armor_pouch, yellow_armor_pouch, green_armor_pouch, blue_armor_pouch, gray_armor_pouch, mortum_dirt, mortum_grass_side, mortum_grass_top, mortum_leaves, mortum_leaves_fast, mortum_log_side, mortum_log_top, stripped_mortum_log_side, stripped_mortum_log_top, mortum_planks, mortum_door_top, mortum_door_bottom, mortum_door, mortum_trapdoor, demon_brambles_top, demon_brambles_bottom, mortum_brush, eye_plant

  

**To see all 1.20 changes, check here:**
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.20.md

DivineRPG 1.10.4

by Nicusha on Jun 9, 2023
Download

This version is beta. It is incomplete and runs on a non recommended version of forge.

Changes:
- Ported to 1.20

- Madivel model (SirDeccy)

- Small village structure changes (in iceika)

- Added groglin/gruzzorlug trade system
    - Trading with one type will decrease favour with the other and they will attack you

 

 

Removals:

- Removed JER due to it not being available yet

 

Fixes:

- Lots of model fixes

- Lots of data related fixes

 

To see all 1.20 changes, check here: https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.20.md

 

DivineRPG 1.10.3

by Nicusha on May 17, 2023
Download

logo

This version is beta, it was released because it contains some fixes that are important to gameplay.

Additions:
- JEI/JER support
- Ghost Whale boss (spawn it by killing 100 mobs in a boneyard biome in iceika).
- Cannot take physical damage.
- Spawns passive mobs around it
- Gives the player negative effects
- Breaks botes
- Shoots bone bombs out of its blowhole
- Can break ice
- Groglin/gruzzorlug villages in iceika (Velocityraptor)
- Recipe book support

 

Changes:
- Rewrote armour to use Effects instead of just doing the power up (velocityraptor)
- Made termasect follow the player closer and regen in rain
- Made experienced cori and termasect way more accurate
- Sabear can now break stuff
- NPC's can walk
- Changed recipes to use tags more
- Changed/optimized zh_cn
- Unbound rive from mob greifing
- Robin drops feathers

 

Fixes:
- Fixed winterberries replacing blocks
- Fixed damage source
- Fixed healing sword durability drain in creative
- Fixed some entities crashing for having 0 attack damage
- Fixed burning swords losing double durability
- Fixed winterberries replacing blocks
- Fixed damage source
- Fixed healing sword durability drain in creative
- Fixed some entities crashing for having 0 attack damage
- Fixed burning swords losing double durability
- Fixed hat when crouching
- Fixed sounds of some blocks
- Fixed Karos spawning inside blocks
- Fixed drowning flying mobs
- Fixed some blocks having wrong render type
- Fixed hostile mobs fleeing
- Fixed livestock merchant sometimes being in iceika
- Fixed composter bug for infinite bone meal
- Fixed Jack o Man model
- Fixed tomato texture when thrown
- Fixed datticon trade
- Fixed missing arcana loot tables
- Fixed passive until hit mobs
- Fixed the watcher boss bar
- Fixed many entity models (PegasDoggeAM)
- Fixed lazy bats resting when they shouldnt
- Fixed arcana doors being opening with redstone
- Fixed chests lid animations (PegasDoggeAM)
- Scaled up pearls and dungeon tokens
- Fixed interactions with pumpkins
- Fixed statues not playing sounds

 

To see all 1.19.4 changes, check here:
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.4.md

DivineRPG-1.9.3.jar

by Nicusha on May 1, 2023
Download

Additions:

- Iceika sky

 

Fixes:

- Fixed custom skies crashing servers

- Fixed damage reduction armour abilities

 

To see all 1.19.2 changes, check here

https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md

DivineRPG-1.9.4.jar

by Nicusha on May 1, 2023
Download

logoAdditions:

- Added loot to some vanilla chests

 

Changes:

- Tweaks to iceika sky

- Tomato does less damage

- Changed some textures (Ringu)

- Added 1 tick delay to projectiles to minimize self inflicted damage

- Increased realmite spawn rate

 

Fixes:

- Fixed mob shadows and scales

- Fixed aequorea server crash

- Re-added soul fiend particles

- Re-added hide arcana

- Fixed hell pig crash

- Fixed and simplified back end of Divine Arrow (Locomen_)

- Fixed crash involving Jade and plants

- Fixed aquastrive armour not removing swim effect

 

To see all 1.19.2 changes, check here

https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md

DivineRPG-1.9.5.jar

by Nicusha on May 1, 2023
Download

Fixes:

- Fixed ranged projectile damage

 

To see all 1.19.2 changes, check here

https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md

 

DivineRPG-1.9.6.jar

by Nicusha on May 1, 2023
Download

logo

Additions:


- JEI support
- Armor bundle (quickly swap armor)

 

Removals:


- Removed alpha warning (since we are finally stable enough to release)

 

Changes:


- Back end uses ForgeRegistries instead of going to our registry
- You can now harm pets if you crouch (you monster)
- Kobblin, Cyclops and pumpkin spider spawn condition tweaks
- Log top textures
- tweaked nether spawns
- Made termasect nest more noticable

 

Fixes:


- Fixed arrows
- Fixed realmite block not showing in creative/jei
- Fixed rain precipitation appearing in iceika
- Fixed chest animations
- Fixed enthralled dramcryx and ancient entity reach
- Fixed particle colour system
- Fixed seed recipes
- Fixed hell pig
- Fixed wreck crash

 

To see all 1.19.2 changes, check here

https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md

DivineRPG-1.9.6.1.jar

by Nicusha on May 1, 2023
Download

Fixes:


- Fixed tamable crash

 

To see all 1.19.2 changes, check here

https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md

DivineRPG-1.9.6.2.jar

by Nicusha on May 1, 2023
Download

logo

Additions:

- Added Traveler's titles support - Pricerocks

 

Changes:

- Entity models:

    - Cave Crawler

    - Razorback

    - Skyre

    - Desert Crawler

    - Shark

    - Bunny/Glinthop

    - Angry Bunny/Angry Glinthop

    - Glacon

- Renamed bunny to glinthop and angry bunny to angry glinthop

 

Fixes:

- Fixed torridite bricks and arcanium torch recipe

- Fixed missing arcana traders spawn cages

- Fixed realmite ore spawnrate

- Fixed leorna crash

- Fixed mod chest crash when external storage was connected (hoppers and stuff)

 

To see all 1.19.2 changes, check here

https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md

DivineRPG-1.9.6.3.jar

by Nicusha on May 1, 2023
Download

logo

Additions:

- Added raw ore blocks

- Added tools (terran axe, apalachia hoe, bedrock hoe, corrupted hoe, divine hoe, eden hoe, mortum hoe, rupee hoe, skythern hoe, terran hoe, wildwood hoe, terran pickaxe, terran shovel, corrupted shovel, terran shickaxe)

 

Changes:

- Enchanted warrior model (declan)

- Healing items behaviour (can heal other players and the item by right clicking players or monsters respectivley)

- Merchants will only panic when hit otherwise they will not move now

- Vethea will no longer spawn a portal, you need to trade the hunger for mortum blocks and use a dream flint to ignite it. (portal patterns: https://imgur.com/pQpD1cz)

- Made some items fire resistant (torridite block, torridite bricks, bedrock minibricks, torridite minibricks, bedrock chunk, molten shards, molten stone, torridite chunk, torridite ingot, torridite nugget, bedrock axe, inferno arrow, inferno bow, bedrock pickaxe, bedrock shovel, bedrock maul, bedrock sword, bedrock armour, inferno armour and torridite armour)

- Inferno sword is now craftable via redstone ore alternatives

- Buffed apalachia shickaxe

- Nerfed hastreus

 

Fixes:

- Fixed eucalyptus stairs hitbox

- Fixed plants

- Fixed glacide texture

- Cyclops fix

- Statue sound fix

- Fire fix/Heat Trap Fix

- Fixed traders sometimes selling air

- Fixed some plants breaking when placed next to each other

- Fixed halite, awakened halite, divine corrupted, glistening, demonized, tormented, arlemite and rupee armour effects

- Fixed nightmare bed block drops

- Fixed dreamwrecker pull

- Fixed workshop carpet sound

- Fixed leaves renders

- Fixed shickaxe tilling farmland

- Fixed shickaxe recipes

- Fixed tomato

- Fixed shield repair crash

 

To see all 1.19.2 changes, check here

https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md

DivineRPG-1.9.7.jar

by Nicusha on May 1, 2023
Download

logoAdditions:

- re-added "beloved" mage shooting sound

- heard ai for lorga flight

- added "regular" spider loot to divinerpg spiders

 

- Changes:

- ported to 1.19.3

- fury maul now craftable by all diamond ores

- glacide model

- increased boss spawners generousity

- neutral mobs now agro their fellow mob types when hurt

- flying mob AI

- caveclops now have better spawn conditions

- many mob stats

- many armour stats

- buffed axe damage

- madivel only spawn in darkness

- nerfed serenade of health

- slowed zoragon

- legendary ender eye includes watching eyes now

- only 1 creative tab now

 

Fixes:

- teleporter fix

- demon of darkness model

- alicanto and grue aggression

- kazrotic shot doesnt break blocks

- skythern Fiend sound

- ender scrounge crashing game

- epiphite lightning behvaiour

- fixed iceika dungeons clipping into void

- fixed flaming swords not cooking meat

- fixed eden chest harvest level

- fixed glass drops

- fixed fairy lights drops

- fixed eden chest not working sometimes on first open and not loading contents

 

To see all 1.19.3 changes, check here: https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.3.md

DivineRPG-1.9.6.4.jar

by Nicusha on May 1, 2023
Download

Backported:
- re-added "beloved" mage shooting sound
- heard ai for lorga flight
- added "regular" spider loot to divinerpg spiders
- ported to 1.19.3
- fury maul now craftable by all diamond ores
- increased boss spawners generousity
- neutral mobs now agro their fellow mob types when hurt
- flying mob AI
- caveclops now have better spawn conditions
- buffed axe damage
- madivel only spawn in darkness
- nerfed serenade of health
- slowed zoragon
- legendary ender eye includes watching eyes now
- teleporter fix
- demon of darkness model
- alicanto and grue aggression
- kazrotic shot doesnt break blocks
- skythern Fiend sound
- ender scrounge crashing game
- epiphite lightning behvaiour
- fixed iceika dungeons clipping into void
- fixed flaming swords not cooking meat
- fixed eden chest harvest level
- fixed glass drops
- fixed fairy lights drops
- fixed eden chest not working sometimes on first open and not loading contents
- lots of item tags for more mod compatability (Lemon-Juiced)
- zh_cn.json (usamion)
- ja_jp.json (RyoTagami)
- compost list
- changed darven and karos lump texture
- renamed bluefire to soulfire for some vanilla parity
- tag based recipes for furnaces and blasting
- rotated chest items to match vanilla
- nerfed liopleurodon spawn rate
- fixed fyracryx and kazrotic crash
- fixed ore sounds
- fixed demon furnace placement
- fixed karos altar
- fixed burning swords losing durability in creative
- fixed aquamarine
- fixed twilight spawn cages
- fixed the armour using LivingHurtEvent
- fixed karot model

 

To see all 1.19.2 changes, check here

https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md

DivineRPG-1.9.6.5.jar

by Nicusha on May 1, 2023
Download

Fixes:

- Fixed leather tag issue

 

Misc:

- Added ancient tomb loot table to JER compat

 

To see all 1.19.2 changes, check here

https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md

DivineRPG-1.9.6.6.jar

by Nicusha on May 1, 2023
Download

Fixes:

- Fixed more tags

 

To see all 1.19.2 changes, check here

https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md

DivineRPG-1.9.6.7.jar

by Nicusha on May 1, 2023
Download

Fixes:
- Fixed advancement backgrounds

 

Additions:
- Added zh_cn.json (usamion)

 

To see all 1.19.2 changes, check here

https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md

 

 

DivineRPG-1.10.0.jar

by Nicusha on May 1, 2023
Download

THIS UPDATE IS BETA AND WILL PROBABLY HAVE BUGS. PLEASE REPORT THEM

 

Additions:
- new mobs: groglin, gruzzorlug, sabear, robin, wolpertinger
- new food: raw seng meat, seng steak
- new armour: seng fur armour
- new items: seng fur, raw wolpertinger meat, wolpertinger steak, sabear fur, sabear tooth, sabear sabre
- new blocks: coalstone bricks
- lots of item tags for more mod compatability (Lemon-Juiced)
- zh_cn.json (usamion)
- ja_jp.json (RyoTagami)
- compost list

- added the best advancement ever

 

Removals:
- santa gear (your items will be swapped to bedrock gear)

 

Changes:
- changed darven and karos lump texture
- renamed bluefire to soulfire for some vanilla parity
- redesigned creative tabs
- tag based recipes for furnaces and blasting
- rotated chest items to match vanilla
- nerfed liopleurodon spawn rate
- many ringu textures
- infusion table doesnt automatically craft items when the ingredients are all present now

 

Fixes:
- fixed fyracryx and kazrotic crash
- fixed ore sounds
- fixed demon furnace placement
- fixed karos altar
- fixed burning swords losing durability in creative
- fixed aquamarine
- fixed twilight spawn cages
- fixed the armour using LivingHurtEvent
- fixed karot model
- fixed disk

 

Notes:
- Groglin, Gruzzorlug and Robin are unable to naturally spawn as they are a part next portion of the iceika update

 

To see all 1.19.4 changes, check here:
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.4.md

DivineRPG-1.10.1.jar

by Nicusha on May 1, 2023
Download

THIS UPDATE IS BETA AND WILL PROBABLY HAVE BUGS. PLEASE REPORT THEM

Changes:
- Gave some dimensions a subtle shader

 

Fixes:

- Fixed bows not using infinity if in offhand

- Fixed dungeon prisoners not spawning dungeon demons

- Fixed rive enchant description

- Fixed door sounds

- Fixed raglok making you blind after death

- Fixed custom sky renders

 

Notes:

- Groglin and Gruzzorlug are unable to naturally spawn as they are a part next portion of the iceika update

To see all 1.19.4 changes, check here: https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.4.md

1
2
3
5

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+
Filter

Show all versions

Modrinth is open source.

main@9ed1dd7

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.