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Cold Sweat

Cold Sweat

Adds a fitting and difficult temperature system to Minecraft, plus more!

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Cold Sweat 2.4-b06d

by Mikul on Dec 10, 2025
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Cold Sweat 2.4-b06d

by Mikul on Dec 10, 2025
Download

Cold Sweat 2.4-b06d

by Mikul on Dec 10, 2025
Download

Cold Sweat 2.4-b06d

by Mikul on Dec 10, 2025
Download

Cold Sweat 2.4-b06d

by Mikul on Dec 10, 2025
Download
2.4-b06d

  • Added compatibility with Boatload:
    • Furnace boats now emit temperature if fueled
  • Furnace minecarts now emit temperature if fueled

Fixes:
  • Fixed items not increasing the fuel gauge of hearths, boiler, and iceboxes
  • Fixed negatable lists in JSON requiring all entries to pass by default (instead of only one)
  • Fixed soul fire blocks having no temperature effect limit
  • Fixed dimensions with fixed time still having day/night temperatures
  • Fixed the hearth appearing black when updating from a version prior to 2.4-b05d
  • Fixed the "Default Water Temperature" setting saving incorrectly when configs are saved
  • Fixed entities not emitting heat when on fire

Cold Sweat 2.4-b06c

by Mikul on Dec 6, 2025
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Cold Sweat 2.4-b06c

by Mikul on Dec 6, 2025
Download

Cold Sweat 2.4-b06c

by Mikul on Dec 6, 2025
Download

Cold Sweat 2.4-b06c

by Mikul on Dec 6, 2025
Download

Cold Sweat 2.4-b06c

by Mikul on Dec 6, 2025
Download
2.4-b06c

  • Added integration with JEI
    • Insulation items have "sewing" recipes, showing how they can be applied to armor
    • Fuel items for the hearth, boiler, and icebox have recipes showing how long they last
  • Added temperature properties to some components from Create:
    • Pipes and fluid tanks now emit temperature if they contain fluids that emit temperature
    • Boilers now emit temperature based on the temperature of the water inside them
    • Blaze burners now emit heat when fueled
  • The netherite jetpack from Create: Stuff n' Additions now grants 90% heat dampening when the full set is worn
  • Create's netherite backtank no longer provides cold protection by default
  • (1.21) Added compatibility with Weather, Storms, & Tornadoes mod
    • This functionality is ported from 1.20 now that the mod is available for 1.21
  • (1.21) Updated KubeJS support to version 2101.7.2-build.348
  • Adjusted the fuel values of some items:
    • Coal: 37 -> 55
    • Logs: 37 -> 40
    • Dried Kelp Block: 92 -> 40
    • Coal Block: 333 -> 500
    • Snow Block: 100 -> 40
    • These changes will be applied automatically upon updating
  • Being wet now extinguishes fire, and being on fire now dries the player
  • Added setting to change how often the player takes damage when overheating/freezing
    • This is the base value, which will still be increased when the player is in very extreme temperatures
  • Changed the name of "Temperature Damage" to "Temp. Damage" so it fits better in the config menu
  • Adjusted the temperature of plains biomes to be warmer at night
  • Adjusted the temperature of river biomes to match plains biomes

Fixes:
  • Fixed hunger draining due to trying to regenerate frozen health
  • Fixed temperature effects affecting players in creative or spectator mode
  • Fixed item temperatures not working in curio slots
  • Fixed temp region configs sometimes not taking precedence over the default configuration
  • Fixed half-frozen hearts rendering incorrectly in some cases
  • Fixed item temperatures not working when configured to be in the "hand" slot
  • Fixed TOML item temperature configs being reset if the "tempLimit" argument is defined
  • Fixed insulation tooltip sometimes extending past the tooltip background
  • Fixed the "Nullify in Peaceful" setting being incorrect named "Damage Scaling" in the TOML config
  • (1.21) Fixed the hearth accepting non-fuel items
  • (1.20+) Fixed shields and other equipable non-armor items being accepted in the sewing table
  • (1.16) Fixed the shiver effect behaving differently at different framerates

Technical Changes:
  • The "fillSlots" setting for insulator KubeJS configs now defaults to "true" for consistency with other config formats
  • Food temperatures now have the ability to stack
    • If multiple of the same item are consumed, their temperature effects will stack
    • The maximum number of stacks can be controlled, and defaults to 1 (no stacking)
  • TOML configs are now re-parsed when using the "/coldsweat reload" command
    • Before, Cold Sweat relied on Forge's built-in config tracker, which didn't always detect updates to files

Cold Sweat 2.4-b06b

by Mikul on Nov 7, 2025
Download

Cold Sweat 2.4-b06b

by Mikul on Nov 7, 2025
Download

Cold Sweat 2.4-b06b

by Mikul on Nov 7, 2025
Download

Cold Sweat 2.4-b06b

by Mikul on Nov 7, 2025
Download

Cold Sweat 2.4-b06b

by Mikul on Nov 7, 2025
Download
2.4-b06b

Fixes:
  • Fixed crash when inserting fuel into a hearth, icebox, or boiler in some cases
  • Fixed the "units" field in block temperature TOML configs not being respected
    • Also fixes blocks being many times hotter or colder than they should be
  • Fixed the top half of the hearth appearing after a slight delay when placing

Cold Sweat 2.4-b06a

by Mikul on Nov 2, 2025
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Cold Sweat 2.4-b06a

by Mikul on Nov 2, 2025
Download

Cold Sweat 2.4-b06a

by Mikul on Nov 2, 2025
Download

Cold Sweat 2.4-b06a

by Mikul on Nov 2, 2025
Download

Cold Sweat 2.4-b06a

by Mikul on Nov 2, 2025
Download
2.4-b06a

  • Added command: "/coldsweat reload"
    • Reloads all configs (TOML, JSON, KubeJS) live, without having to rejoin the world or restart the server
  • Tweaked water droplet trails to not be so long in colder temperatures
  • Removed the cooldown when filling waterskins
  • Added option to change the opacity of water droplets on-screen
    • Slightly reduced opacity by default
  • Rearranged some config settings in the in-game menu to be less cramped and more organized

Fixes:
  • Fixed crash when using registry modifiers in some cases
  • Fixed the hearth, boiler, and icebox not emitting anything if redstone power was applied before fueling the block
  • (1.21) Fixed waterskins only being stackable to 1 after being emptied in some cases
  • Fixed desync between client and server when heating/cooling items in the boiler or icebox

Technical Changes:
  • Added minTemp and maxTemp fields to item temperature and entity temperature configs
    • These changes apply to TOML, JSON, and KubeJS

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