Features
Added config menu, use /function usefulmobs:config
Pigs now dig up dirt and treasures when fed golden carrots
Feeding a pig grants the "Truffle Hunter" advancement
Squid ink now gives nearby players blindbness
Glow squid ink now gives nearby players glowing and night vision
Add translation support for advancements and config menu (Thanks, mpustovoi! Sorry it took so long)
Bugs
Fixed glow ink sac crafting recipe
Baby Polar Bears can no longer give strength
Project
Updated to 1.21.4 (Pack format to 48-61)
Compacted eating code, should be slightly more efficient
Renamed scoreboards and tags to be pack-specific
Note: This version deletes previously used scoreboards (BerryCount, BatEatingCooldown). The code for this deletion will be removed in the next update.
Features
- Polar Bears grant strength to nearby players when fed salmon
- Feeding a polar bear grants the "Bear Down" advancement
Tweaks
- "Enemy Spotted" advancement moved to husbandry tab, previously in adventure
- Bogged can now be highlighted when a bat is fed glow berries
Project
- Updated to 1.20.5+
- No longer compatible with versions below 1.20.5 due to item component changes
Bugs
Fixed baby pig duplication bug
Project
Added changelog to file
Project
- Updated to 1.19.4, 1.20.x
- Added option to use as mod
Project
- Updated to 1.19.4, 1.20.x
Features
- Pigs spawn an additional baby when bred
- Glow ink sacs can be used to craft spectral arrows
Tweaks
- Bats can no longer eat glow berries when no monsters are nearby
Other
- Project has been renamed to "Useful Mobs" (previously "Useful Bats")
Initial release
Features
- Bats highlight the nearest monster when fed glow berries
- Feeding a bat glow berries grants the "Enemy Spotted" advancement