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Player Death Reworked

Player Death Reworked

Lose max health upon dying, keep only some of your inventory and new death messages

3,755
29
Adventure
Game Mechanics
Utility
Player Death Reworked has been archived. Player Death Reworked will not receive any further updates unless the author decides to unarchive the project.
AboutGalleryChangelogVersions

v1.3c

by NiceRon on Jul 22, 2024
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v1.3c

by NiceRon on Jul 22, 2024
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  • improved player effects for sleeping (now are given when sleeptimer reaches 100 instead of 10 seconds sleeping)
  • added bundles to list of non droppable items

1.3b

by NiceRon on Jul 3, 2024
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1.3b

by NiceRon on Jul 3, 2024
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  • fixed a bug regarding newly added bed regen functionalities

v1.3a

by NiceRon on Jul 1, 2024
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v1.3a

by NiceRon on Jul 1, 2024
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  • fixed items disappearing when spawn chuncks are not always loaded
  • fixed dropped items stuck in the ground

v1.3

by NiceRon on Jul 1, 2024
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v1.3

by NiceRon on Jul 1, 2024
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  • fixed duping bug for goat horns & spectral arrows
  • max player health is now regenerating each morning regardless if a player has slept before
  • sleeping gives regeneration & saturation effects

v1.2.1

by NiceRon on Jun 13, 2024
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v1.2.1

by NiceRon on Jun 13, 2024
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  • the datapack now supports any max health value and not just the default 20

v1.2

by NiceRon on Jun 13, 2024
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v1.2

by NiceRon on Jun 13, 2024
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  • made annoying particles on dropped items less annoying

pre3 beta

by NiceRon on Jun 5, 2024
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pre3 beta

by NiceRon on Jun 5, 2024
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  • updated for latest pre release

pre2 beta 2

by NiceRon on Jun 3, 2024
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pre2 beta 2

by NiceRon on Jun 3, 2024
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  • added compasses and clocks to list of undropable items

pre2 beta

by NiceRon on Jun 2, 2024
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pre2 beta

by NiceRon on Jun 2, 2024
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v1.1.2 - bugfix

by NiceRon on Jun 2, 2024
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v1.1.2 - bugfix

by NiceRon on Jun 2, 2024
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fixed a bug where players did not have to sleep in bed in order for getting max health regen

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